TeamPortal: Exploring Virtual Reality Collaboration Through Shared and Manipulating Parallel Views

Fuente: arXiv
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Main Authors: Wang, Xian, Shen, Luyao, Chen, Lei, Fan, Mingming, Lee, Lik-Hang
Format: Preprint
Published: 2025
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author Wang, Xian
Shen, Luyao
Chen, Lei
Fan, Mingming
Lee, Lik-Hang
author_facet Wang, Xian
Shen, Luyao
Chen, Lei
Fan, Mingming
Lee, Lik-Hang
contents Virtual Reality (VR) offers a unique collaborative experience, with parallel views playing a pivotal role in Collaborative Virtual Environments by supporting the transfer and delivery of items. Sharing and manipulating partners' views provides users with a broader perspective that helps them identify the targets and partner actions. We proposed TeamPortal accordingly and conducted two user studies with 72 participants (36 pairs) to investigate the potential benefits of interactive, shared perspectives in VR collaboration. Our first study compared ShaView and TeamPortal against a baseline in a collaborative task that encompassed a series of searching and manipulation tasks. The results show that TeamPortal significantly reduced movement and increased collaborative efficiency and social presence in complex tasks. Following the results, the second study evaluated three variants: TeamPortal+, SnapTeamPortal+, and DropTeamPortal+. The results show that both SnapTeamPortal+ and DropTeamPortal+ improved task efficiency and willingness to further adopt these technologies, though SnapTeamPortal+ reduced co-presence. Based on the findings, we proposed three design implications to inform the development of future VR collaboration systems.
format Preprint
id arxiv_https___arxiv_org_abs_2501_17768
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TeamPortal: Exploring Virtual Reality Collaboration Through Shared and Manipulating Parallel Views
Wang, Xian
Shen, Luyao
Chen, Lei
Fan, Mingming
Lee, Lik-Hang
Human-Computer Interaction
Virtual Reality (VR) offers a unique collaborative experience, with parallel views playing a pivotal role in Collaborative Virtual Environments by supporting the transfer and delivery of items. Sharing and manipulating partners' views provides users with a broader perspective that helps them identify the targets and partner actions. We proposed TeamPortal accordingly and conducted two user studies with 72 participants (36 pairs) to investigate the potential benefits of interactive, shared perspectives in VR collaboration. Our first study compared ShaView and TeamPortal against a baseline in a collaborative task that encompassed a series of searching and manipulation tasks. The results show that TeamPortal significantly reduced movement and increased collaborative efficiency and social presence in complex tasks. Following the results, the second study evaluated three variants: TeamPortal+, SnapTeamPortal+, and DropTeamPortal+. The results show that both SnapTeamPortal+ and DropTeamPortal+ improved task efficiency and willingness to further adopt these technologies, though SnapTeamPortal+ reduced co-presence. Based on the findings, we proposed three design implications to inform the development of future VR collaboration systems.
title TeamPortal: Exploring Virtual Reality Collaboration Through Shared and Manipulating Parallel Views
topic Human-Computer Interaction
url https://arxiv.org/abs/2501.17768