Draw2Cut: Direct On-Material Annotations for CNC Milling
Fuente:
arXiv
Saved in:
| Main Authors: | Gui, Xinyue, Xia, Ding, Gao, Wang, Dogan, Mustafa Doga, Larsson, Maria, Igarashi, Takeo |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
XR-penter: Material-Aware and In Situ Design of Scrap Wood Assemblies
by: Iyer, Ramya, et al.
Published: (2025)
by: Iyer, Ramya, et al.
Published: (2025)
AvatarPerfect: User-Assisted 3D Gaussian Splatting Avatar Refinement with Automatic Pose Suggestion
by: Sakamiya, Jotaro, et al.
Published: (2024)
by: Sakamiya, Jotaro, et al.
Published: (2024)
TailCue: Exploring Animal-inspired Robotic Tail for Automated Vehicles Interaction
by: Li, Yuan, et al.
Published: (2025)
by: Li, Yuan, et al.
Published: (2025)
Automating eHMI Action Design with LLMs for Automated Vehicle Communication
by: Xia, Ding, et al.
Published: (2025)
by: Xia, Ding, et al.
Published: (2025)
FontCraft: Multimodal Font Design Using Interactive Bayesian Optimization
by: Tatsukawa, Yuki, et al.
Published: (2025)
by: Tatsukawa, Yuki, et al.
Published: (2025)
ImprovMate: Multimodal AI Assistant for Improv Actor Training
by: Drago, Riccardo, et al.
Published: (2025)
by: Drago, Riccardo, et al.
Published: (2025)
Ubiquitous Metadata: Design and Fabrication of Embedded Markers for Real-World Object Identification and Interaction
by: Dogan, Mustafa Doga
Published: (2024)
by: Dogan, Mustafa Doga
Published: (2024)
See2Refine: Vision-Language Feedback Improves LLM-Based eHMI Action Designers
by: Xia, Ding, et al.
Published: (2026)
by: Xia, Ding, et al.
Published: (2026)
XAgen: An Explainability Tool for Identifying and Correcting Failures in Multi-Agent Workflows
by: Wang, Xinru, et al.
Published: (2025)
by: Wang, Xinru, et al.
Published: (2025)
UI Remix: Supporting UI Design Through Interactive Example Retrieval and Remixing
by: Wang, Junling, et al.
Published: (2026)
by: Wang, Junling, et al.
Published: (2026)
UXCascade: Scalable Usability Testing with Simulated User Agents
by: Holter, Steffen, et al.
Published: (2026)
by: Holter, Steffen, et al.
Published: (2026)
Symbiotic AI: Augmenting Human Cognition from PCs to Cars
by: Bovo, Riccardo, et al.
Published: (2025)
by: Bovo, Riccardo, et al.
Published: (2025)
Peeking Ahead of the Field Study: Exploring VLM Personas as Support Tools for Embodied Studies in HCI
by: Gui, Xinyue, et al.
Published: (2026)
by: Gui, Xinyue, et al.
Published: (2026)
VeasyGuide: Personalized Visual Guidance for Low-vision Learners on Instructor Actions in Presentation Videos
by: Sechayk, Yotam, et al.
Published: (2025)
by: Sechayk, Yotam, et al.
Published: (2025)
Exploring the Role of User Comments Throughout the Stages of Video-Based Task-Learning
by: Kim, Nayoung, et al.
Published: (2026)
by: Kim, Nayoung, et al.
Published: (2026)
CanvasPic: An Interactive Tool for Freely Generating Facial Images Based on Spatial Layout
by: Wei, Jiafu, et al.
Published: (2024)
by: Wei, Jiafu, et al.
Published: (2024)
MiXR: Harvesting and Recomposing Geometry from Real-World Objects for In-Situ 3D Design
by: Faruqi, Faraz, et al.
Published: (2026)
by: Faruqi, Faraz, et al.
Published: (2026)
RAMPA: Robotic Augmented Reality for Machine Programming by DemonstrAtion
by: Dogangun, Fatih, et al.
Published: (2024)
by: Dogangun, Fatih, et al.
Published: (2024)
Improving Low-Vision Chart Accessibility via On-Cursor Visual Context
by: Sechayk, Yotam, et al.
Published: (2026)
by: Sechayk, Yotam, et al.
Published: (2026)
TinkerXR: In-Situ, Reality-Aware CAD and 3D Printing Interface for Novices
by: Arslan, Oğuz, et al.
Published: (2024)
by: Arslan, Oğuz, et al.
Published: (2024)
Guided Optimization for Image Processing Pipelines
by: Ikarashi, Yuka, et al.
Published: (2021)
by: Ikarashi, Yuka, et al.
Published: (2021)
The Perception of Stress in Graph Drawings
by: Mooney, Gavin J., et al.
Published: (2024)
by: Mooney, Gavin J., et al.
Published: (2024)
AI Drawing Partner: Co-Creative Drawing Agent and Research Platform to Model Co-Creation
by: Davis, Nicholas, et al.
Published: (2025)
by: Davis, Nicholas, et al.
Published: (2025)
RoCap: A Robotic Data Collection Pipeline for the Pose Estimation of Appearance-Changing Objects
by: Li, Jiahao Nick, et al.
Published: (2024)
by: Li, Jiahao Nick, et al.
Published: (2024)
Symbiotic Brain-Machine Drawing via Visual Brain-Computer Interfaces
by: Wang, Gao, et al.
Published: (2025)
by: Wang, Gao, et al.
Published: (2025)
Draw2Learn: A Human-AI Collaborative Tool for Drawing-Based Science Learning
by: Hang, Yuqi
Published: (2026)
by: Hang, Yuqi
Published: (2026)
Designing Around Stigma: Human-Centered LLMs for Menstrual Health
by: Shahnawaz, Amna, et al.
Published: (2026)
by: Shahnawaz, Amna, et al.
Published: (2026)
Human-Centred AI in FinTech: Developing a User Experience (UX) Research Point of View (PoV) Playbook
by: Adedoyin, Festus, et al.
Published: (2025)
by: Adedoyin, Festus, et al.
Published: (2025)
Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing
by: Masson, Damien, et al.
Published: (2024)
by: Masson, Damien, et al.
Published: (2024)
Reproduction of High-frequency Vibration Experience by a Sensory Equivalent Conversion Method for the Standard Haptic SDK of Meta Quest 3
by: Igarashi, Daito, et al.
Published: (2024)
by: Igarashi, Daito, et al.
Published: (2024)
Proactive Conversational Agents with Inner Thoughts
by: Liu, Xingyu Bruce, et al.
Published: (2024)
by: Liu, Xingyu Bruce, et al.
Published: (2024)
Exploring Remote Collaborative Tasks: The Impact of Avatar Representation on Dyadic Haptic Interactions in Shared Virtual Environments
by: Sasaki, Genki, et al.
Published: (2024)
by: Sasaki, Genki, et al.
Published: (2024)
LLM-enhanced Interactions in Human-Robot Collaborative Drawing with Older Adults
by: Bossema, Marianne, et al.
Published: (2025)
by: Bossema, Marianne, et al.
Published: (2025)
Material Experience: An Evaluation Model for Creative Materials Based on Visual-Tactile Sensory Properties
by: Zhang, Yuxin, et al.
Published: (2025)
by: Zhang, Yuxin, et al.
Published: (2025)
RealityEffects: Augmenting 3D Volumetric Videos with Object-Centric Annotation and Dynamic Visual Effects
by: Liao, Jian, et al.
Published: (2024)
by: Liao, Jian, et al.
Published: (2024)
A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill
by: Wang, Jize, et al.
Published: (2024)
by: Wang, Jize, et al.
Published: (2024)
AffectCity: An Empirical Investigation of Complexity, Transparency, and Materiality in Shaping Affective Perception of Building Facades
by: Wang, Chenxi, et al.
Published: (2026)
by: Wang, Chenxi, et al.
Published: (2026)
Imprinto: Enhancing Infrared Inkjet Watermarking for Human and Machine Perception
by: Feick, Martin, et al.
Published: (2025)
by: Feick, Martin, et al.
Published: (2025)
LLMs for Human Mobility: Opportunities, Challenges, and Future Directions
by: Gao, Jie, et al.
Published: (2026)
by: Gao, Jie, et al.
Published: (2026)
Collaborative Human-AI Risk Annotation: Co-Annotating Online Incivility with CHAIRA
by: Park, Jinkyung Katie, et al.
Published: (2024)
by: Park, Jinkyung Katie, et al.
Published: (2024)
Similar Items
-
XR-penter: Material-Aware and In Situ Design of Scrap Wood Assemblies
by: Iyer, Ramya, et al.
Published: (2025) -
AvatarPerfect: User-Assisted 3D Gaussian Splatting Avatar Refinement with Automatic Pose Suggestion
by: Sakamiya, Jotaro, et al.
Published: (2024) -
TailCue: Exploring Animal-inspired Robotic Tail for Automated Vehicles Interaction
by: Li, Yuan, et al.
Published: (2025) -
Automating eHMI Action Design with LLMs for Automated Vehicle Communication
by: Xia, Ding, et al.
Published: (2025) -
FontCraft: Multimodal Font Design Using Interactive Bayesian Optimization
by: Tatsukawa, Yuki, et al.
Published: (2025)