Saved in:
| Main Authors: | Schneegans, Simon, Neary, Lori, Flatken, Markus, Gerndt, Andreas |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2502.00033 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DaVE -- A Curated Database of Visualization Examples
by: Koenen, Jens, et al.
Published: (2024)
by: Koenen, Jens, et al.
Published: (2024)
AIvaluateXR: An Evaluation Framework for on-Device AI in XR with Benchmarking Results
by: Khan, Dawar, et al.
Published: (2025)
by: Khan, Dawar, et al.
Published: (2025)
Audo-Sight: Enabling Ambient Interaction For Blind And Visually Impaired Individuals
by: Ainary, Bhanuja
Published: (2025)
by: Ainary, Bhanuja
Published: (2025)
Design and Implementation of a Java-Based Client-Server Application
by: Patil, Omkar, et al.
Published: (2024)
by: Patil, Omkar, et al.
Published: (2024)
A Review on Industrial Augmented Reality Systems for the Industry 4.0 Shipyard
by: Fraga-Lamas, Paula, et al.
Published: (2024)
by: Fraga-Lamas, Paula, et al.
Published: (2024)
A Virtual Environment for Collaborative Inspection in Additive Manufacturing
by: Chheang, Vuthea, et al.
Published: (2024)
by: Chheang, Vuthea, et al.
Published: (2024)
Experiments of posture estimation on vehicles using wearable acceleration sensors
by: Yamato, Yoji
Published: (2017)
by: Yamato, Yoji
Published: (2017)
Large Language Models to the Rescue: Reducing the Complexity in Scientific Workflow Development Using ChatGPT
by: Sänger, Mario, et al.
Published: (2023)
by: Sänger, Mario, et al.
Published: (2023)
In Situ Data Summaries for Flexible Feature Analysis in Large-Scale Multiphase Flow Simulations
by: Dutta, Soumya, et al.
Published: (2022)
by: Dutta, Soumya, et al.
Published: (2022)
Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
by: Zarebavami, Behrooz, et al.
Published: (2026)
by: Zarebavami, Behrooz, et al.
Published: (2026)
RAFI -- A Ray/Work Forwarding Infrastructure for Data Parallel Multi-Node/Multi-GPU Computing
by: Wald, Ingo, et al.
Published: (2026)
by: Wald, Ingo, et al.
Published: (2026)
Capsule: Efficient Player Isolation for Datacenters
by: Du, Zhouheng, et al.
Published: (2025)
by: Du, Zhouheng, et al.
Published: (2025)
GALE: Leveraging Heterogeneous Systems for Efficient Unstructured Mesh Data Analysis
by: Liu, Guoxi, et al.
Published: (2025)
by: Liu, Guoxi, et al.
Published: (2025)
MSz: An Efficient Parallel Algorithm for Correcting Morse-Smale Segmentations in Error-Bounded Lossy Compressors
by: Li, Yuxiao, et al.
Published: (2024)
by: Li, Yuxiao, et al.
Published: (2024)
GPU Volume Rendering with Hierarchical Compression Using VDB
by: Zellmann, Stefan, et al.
Published: (2025)
by: Zellmann, Stefan, et al.
Published: (2025)
Barrier-Augmented Lagrangian for GPU-based Elastodynamic Contact
by: Guo, Dewen, et al.
Published: (2024)
by: Guo, Dewen, et al.
Published: (2024)
An efficient GPU approach for designing 3D cultural heritage information systems
by: López, Luis, et al.
Published: (2025)
by: López, Luis, et al.
Published: (2025)
Exploiting ray tracing technology through OptiX to compute particle interactions with cutoff in a 3D environment on GPU
by: David, Algis, et al.
Published: (2024)
by: David, Algis, et al.
Published: (2024)
Audo-Sight: AI-driven Ambient Perception Across Edge-Cloud for Blind and Low Vision Users
by: Bradshaw, Jacob, et al.
Published: (2026)
by: Bradshaw, Jacob, et al.
Published: (2026)
PoHAR: Understanding Hyperlocal Human Activities with Pollution Sensor Networks
by: Karmakar, Prasenjit, et al.
Published: (2026)
by: Karmakar, Prasenjit, et al.
Published: (2026)
Crowd-SFT: Crowdsourcing for LLM Alignment
by: Sotiropoulos, Alex, et al.
Published: (2025)
by: Sotiropoulos, Alex, et al.
Published: (2025)
Distributed Simulation of Large Multi-body Systems
by: Kale, Manas, et al.
Published: (2024)
by: Kale, Manas, et al.
Published: (2024)
SoDA: An Efficient Interaction Paradigm for the Agentic Web
by: Cui, Zicai, et al.
Published: (2025)
by: Cui, Zicai, et al.
Published: (2025)
Stimpack: An Adaptive Rendering Optimization System for Scalable Cloud Gaming
by: Heo, Jin, et al.
Published: (2024)
by: Heo, Jin, et al.
Published: (2024)
Arkade: k-Nearest Neighbor Search With Non-Euclidean Distances using GPU Ray Tracing
by: Mandarapu, Durga, et al.
Published: (2023)
by: Mandarapu, Durga, et al.
Published: (2023)
Advancing Compositional LLM Reasoning with Structured Task Relations in Interactive Multimodal Communications
by: Cao, Xinye, et al.
Published: (2025)
by: Cao, Xinye, et al.
Published: (2025)
Prompt-Aware Scheduling for Efficient Text-to-Image Inferencing System
by: Agarwal, Shubham, et al.
Published: (2025)
by: Agarwal, Shubham, et al.
Published: (2025)
Accelerating HDC-CNN Hybrid Models Using Custom Instructions on RISC-V GPUs
by: Matsumi, Wakuto, et al.
Published: (2025)
by: Matsumi, Wakuto, et al.
Published: (2025)
Paris: A Decentralized Trained Open-Weight Diffusion Model
by: Jiang, Zhiying, et al.
Published: (2025)
by: Jiang, Zhiying, et al.
Published: (2025)
HPC-based Solvers of Minimisation Problems for Signal Processing
by: Cammarasana, Simone, et al.
Published: (2023)
by: Cammarasana, Simone, et al.
Published: (2023)
Hierarchical Transformer Preconditioning for Interactive Physics Simulation
by: Osborne, Carl, et al.
Published: (2026)
by: Osborne, Carl, et al.
Published: (2026)
Towards Real-Time Neural Volumetric Rendering on Mobile Devices: A Measurement Study
by: Wang, Zhe, et al.
Published: (2024)
by: Wang, Zhe, et al.
Published: (2024)
Designing a Secure and Resilient Distributed Smartphone Participant Data Collection System
by: Namjoo, Foad, et al.
Published: (2025)
by: Namjoo, Foad, et al.
Published: (2025)
A Workflow-Oriented Framework for Asynchronous Human-AI Collaboration in Hybrid and Compute-Intensive HPC Environments
by: Mendoza, Sergio, et al.
Published: (2026)
by: Mendoza, Sergio, et al.
Published: (2026)
Beyond Security-by-design: Securing a compromised system
by: Rashid, Awais, et al.
Published: (2025)
by: Rashid, Awais, et al.
Published: (2025)
NeRF-XL: Scaling NeRFs with Multiple GPUs
by: Li, Ruilong, et al.
Published: (2024)
by: Li, Ruilong, et al.
Published: (2024)
A3FR: Agile 3D Gaussian Splatting with Incremental Gaze Tracked Foveated Rendering in Virtual Reality
by: Xin, Shuo, et al.
Published: (2025)
by: Xin, Shuo, et al.
Published: (2025)
DiffPhD: A Unified Differentiable Solver for Projective Heterogeneous Materials in Elastodynamics with Contact-Rich GPU-Acceleration
by: Lai, Shih-Yu, et al.
Published: (2026)
by: Lai, Shih-Yu, et al.
Published: (2026)
Volitional Multiagent Atomic Transactions: Describing People and their Machines
by: Lewis-Pye, Andy, et al.
Published: (2026)
by: Lewis-Pye, Andy, et al.
Published: (2026)
PixelsDB: Serverless and NL-Aided Data Analytics with Flexible Service Levels and Prices
by: Bian, Haoqiong, et al.
Published: (2024)
by: Bian, Haoqiong, et al.
Published: (2024)
Similar Items
-
DaVE -- A Curated Database of Visualization Examples
by: Koenen, Jens, et al.
Published: (2024) -
AIvaluateXR: An Evaluation Framework for on-Device AI in XR with Benchmarking Results
by: Khan, Dawar, et al.
Published: (2025) -
Audo-Sight: Enabling Ambient Interaction For Blind And Visually Impaired Individuals
by: Ainary, Bhanuja
Published: (2025) -
Design and Implementation of a Java-Based Client-Server Application
by: Patil, Omkar, et al.
Published: (2024) -
A Review on Industrial Augmented Reality Systems for the Industry 4.0 Shipyard
by: Fraga-Lamas, Paula, et al.
Published: (2024)