Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality

Fuente: arXiv
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Autori principali: Pavanatto, Leonardo, Giovannelli, Alexander, Giera, Brian, Bremer, Peer-Timo, Miao, Haichao, Bowman, Doug
Natura: Preprint
Pubblicazione: 2025
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author Pavanatto, Leonardo
Giovannelli, Alexander
Giera, Brian
Bremer, Peer-Timo
Miao, Haichao
Bowman, Doug
author_facet Pavanatto, Leonardo
Giovannelli, Alexander
Giera, Brian
Bremer, Peer-Timo
Miao, Haichao
Bowman, Doug
contents Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are not focused on handling dense, homogeneous objects with hidden features. We propose a novel approach that applies the concept of progressive refinement to VR navigation, enabling focused inspections. We conducted a user study where we varied two independent variables in our design, navigation style (STRUCTURED vs. UNSTRUCTURED) and display mode (SELECTION vs. EVERYTHING), to better understand their effects on efficiency and awareness during multiscale navigation. Our results showed that unstructured navigation can be faster than structured and that displaying only the selection can be faster than displaying the entire object. However, using an everything display mode can support better location awareness and object understanding.
format Preprint
id arxiv_https___arxiv_org_abs_2502_00941
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality
Pavanatto, Leonardo
Giovannelli, Alexander
Giera, Brian
Bremer, Peer-Timo
Miao, Haichao
Bowman, Doug
Human-Computer Interaction
Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are not focused on handling dense, homogeneous objects with hidden features. We propose a novel approach that applies the concept of progressive refinement to VR navigation, enabling focused inspections. We conducted a user study where we varied two independent variables in our design, navigation style (STRUCTURED vs. UNSTRUCTURED) and display mode (SELECTION vs. EVERYTHING), to better understand their effects on efficiency and awareness during multiscale navigation. Our results showed that unstructured navigation can be faster than structured and that displaying only the selection can be faster than displaying the entire object. However, using an everything display mode can support better location awareness and object understanding.
title Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.00941