WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Wang, Zilong, Dou, Zhiyang, Liu, Yuan, Lin, Cheng, Dong, Xiao, Guo, Yunhui, Zhang, Chenxu, Li, Xin, Wang, Wenping, Guo, Xiaohu
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866911358204772352
author Wang, Zilong
Dou, Zhiyang
Liu, Yuan
Lin, Cheng
Dong, Xiao
Guo, Yunhui
Zhang, Chenxu
Li, Xin
Wang, Wenping
Guo, Xiaohu
author_facet Wang, Zilong
Dou, Zhiyang
Liu, Yuan
Lin, Cheng
Dong, Xiao
Guo, Yunhui
Zhang, Chenxu
Li, Xin
Wang, Wenping
Guo, Xiaohu
contents In this paper, we present WonderHuman to reconstruct dynamic human avatars from a monocular video for high-fidelity novel view synthesis. Previous dynamic human avatar reconstruction methods typically require the input video to have full coverage of the observed human body. However, in daily practice, one typically has access to limited viewpoints, such as monocular front-view videos, making it a cumbersome task for previous methods to reconstruct the unseen parts of the human avatar. To tackle the issue, we present WonderHuman, which leverages 2D generative diffusion model priors to achieve high-quality, photorealistic reconstructions of dynamic human avatars from monocular videos, including accurate rendering of unseen body parts. Our approach introduces a Dual-Space Optimization technique, applying Score Distillation Sampling (SDS) in both canonical and observation spaces to ensure visual consistency and enhance realism in dynamic human reconstruction. Additionally, we present a View Selection strategy and Pose Feature Injection to enforce the consistency between SDS predictions and observed data, ensuring pose-dependent effects and higher fidelity in the reconstructed avatar. In the experiments, our method achieves SOTA performance in producing photorealistic renderings from the given monocular video, particularly for those challenging unseen parts. The project page and source code can be found at https://wyiguanw.github.io/WonderHuman/.
format Preprint
id arxiv_https___arxiv_org_abs_2502_01045
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
Wang, Zilong
Dou, Zhiyang
Liu, Yuan
Lin, Cheng
Dong, Xiao
Guo, Yunhui
Zhang, Chenxu
Li, Xin
Wang, Wenping
Guo, Xiaohu
Computer Vision and Pattern Recognition
Graphics
In this paper, we present WonderHuman to reconstruct dynamic human avatars from a monocular video for high-fidelity novel view synthesis. Previous dynamic human avatar reconstruction methods typically require the input video to have full coverage of the observed human body. However, in daily practice, one typically has access to limited viewpoints, such as monocular front-view videos, making it a cumbersome task for previous methods to reconstruct the unseen parts of the human avatar. To tackle the issue, we present WonderHuman, which leverages 2D generative diffusion model priors to achieve high-quality, photorealistic reconstructions of dynamic human avatars from monocular videos, including accurate rendering of unseen body parts. Our approach introduces a Dual-Space Optimization technique, applying Score Distillation Sampling (SDS) in both canonical and observation spaces to ensure visual consistency and enhance realism in dynamic human reconstruction. Additionally, we present a View Selection strategy and Pose Feature Injection to enforce the consistency between SDS predictions and observed data, ensuring pose-dependent effects and higher fidelity in the reconstructed avatar. In the experiments, our method achieves SOTA performance in producing photorealistic renderings from the given monocular video, particularly for those challenging unseen parts. The project page and source code can be found at https://wyiguanw.github.io/WonderHuman/.
title WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2502.01045