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Autore principale: Malhotra, Shubham
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2502.01137
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author Malhotra, Shubham
author_facet Malhotra, Shubham
contents The rapid adoption of pervasive and mobile computing has led to an unprecedented rate of data production and consumption by mobile applications at the network edge. These applications often require interactions such as data exchange, behavior coordination, and collaboration, which are typically mediated by cloud servers. While cloud computing has been effective for distributed systems, challenges like latency, cost, and intermittent connectivity persist. With the advent of 5G technology, features like location-awareness and device-to-device (D2D) communication enable a more distributed and adaptive architecture. This paper introduces Self-Organizing Interaction Spaces (SOIS), a novel framework for engineering pervasive applications. SOIS leverages the dynamic and heterogeneous nature of mobile nodes, allowing them to form adaptive organizational structures based on their individual and social contexts. The framework provides two key abstractions for modeling and programming pervasive applications using an organizational mindset and mechanisms for adapting dynamic organizational structures. Case examples and performance evaluations of a simulated mobile crowd-sensing application demonstrate the feasibility and benefits of SOIS. Results highlight its potential to enhance efficiency and reduce reliance on traditional cloud models, paving the way for innovative solutions in mobile and distributed environments.
format Preprint
id arxiv_https___arxiv_org_abs_2502_01137
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Self-Organizing Interaction Spaces: A Framework for Engineering Pervasive Applications in Mobile and Distributed Environments
Malhotra, Shubham
Distributed, Parallel, and Cluster Computing
Artificial Intelligence
Machine Learning
Software Engineering
The rapid adoption of pervasive and mobile computing has led to an unprecedented rate of data production and consumption by mobile applications at the network edge. These applications often require interactions such as data exchange, behavior coordination, and collaboration, which are typically mediated by cloud servers. While cloud computing has been effective for distributed systems, challenges like latency, cost, and intermittent connectivity persist. With the advent of 5G technology, features like location-awareness and device-to-device (D2D) communication enable a more distributed and adaptive architecture. This paper introduces Self-Organizing Interaction Spaces (SOIS), a novel framework for engineering pervasive applications. SOIS leverages the dynamic and heterogeneous nature of mobile nodes, allowing them to form adaptive organizational structures based on their individual and social contexts. The framework provides two key abstractions for modeling and programming pervasive applications using an organizational mindset and mechanisms for adapting dynamic organizational structures. Case examples and performance evaluations of a simulated mobile crowd-sensing application demonstrate the feasibility and benefits of SOIS. Results highlight its potential to enhance efficiency and reduce reliance on traditional cloud models, paving the way for innovative solutions in mobile and distributed environments.
title Self-Organizing Interaction Spaces: A Framework for Engineering Pervasive Applications in Mobile and Distributed Environments
topic Distributed, Parallel, and Cluster Computing
Artificial Intelligence
Machine Learning
Software Engineering
url https://arxiv.org/abs/2502.01137