DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agents

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Sharma, Shashank, Hoffmann, Janina, Namboodiri, Vinay
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866917155455369216
author Sharma, Shashank
Hoffmann, Janina
Namboodiri, Vinay
author_facet Sharma, Shashank
Hoffmann, Janina
Namboodiri, Vinay
contents Hierarchical Reinforcement Learning (HRL) agents often struggle with long-horizon visual planning due to their reliance on error-prone distance metrics. We propose Discrete Hierarchical Planning (DHP), a method that replaces continuous distance estimates with discrete reachability checks to evaluate subgoal feasibility. DHP recursively constructs tree-structured plans by decomposing long-term goals into sequences of simpler subtasks, using a novel advantage estimation strategy that inherently rewards shorter plans and generalizes beyond training depths. In addition, to address the data efficiency challenge, we introduce an exploration strategy that generates targeted training examples for the planning modules without needing expert data. Experiments in 25-room navigation environments demonstrate a 100% success rate (vs. 90% baseline). We also present an offline variant that achieves state-of-the-art results on OGBench benchmarks, with up to 71% absolute gains on giant HumanoidMaze tasks, demonstrating our core contributions are architecture-agnostic. The method also generalizes to momentum-based control tasks and requires only log N steps for replanning. Theoretical analysis and ablations validate our design choices.
format Preprint
id arxiv_https___arxiv_org_abs_2502_01956
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agents
Sharma, Shashank
Hoffmann, Janina
Namboodiri, Vinay
Robotics
Artificial Intelligence
Machine Learning
Hierarchical Reinforcement Learning (HRL) agents often struggle with long-horizon visual planning due to their reliance on error-prone distance metrics. We propose Discrete Hierarchical Planning (DHP), a method that replaces continuous distance estimates with discrete reachability checks to evaluate subgoal feasibility. DHP recursively constructs tree-structured plans by decomposing long-term goals into sequences of simpler subtasks, using a novel advantage estimation strategy that inherently rewards shorter plans and generalizes beyond training depths. In addition, to address the data efficiency challenge, we introduce an exploration strategy that generates targeted training examples for the planning modules without needing expert data. Experiments in 25-room navigation environments demonstrate a 100% success rate (vs. 90% baseline). We also present an offline variant that achieves state-of-the-art results on OGBench benchmarks, with up to 71% absolute gains on giant HumanoidMaze tasks, demonstrating our core contributions are architecture-agnostic. The method also generalizes to momentum-based control tasks and requires only log N steps for replanning. Theoretical analysis and ablations validate our design choices.
title DHP: Discrete Hierarchical Planning for Hierarchical Reinforcement Learning Agents
topic Robotics
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2502.01956