ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion

Fuente: arXiv
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Hauptverfasser: Maruani, Nissim, Yifan, Wang, Fisher, Matthew, Alliez, Pierre, Desbrun, Mathieu
Format: Preprint
Veröffentlicht: 2025
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author Maruani, Nissim
Yifan, Wang
Fisher, Matthew
Alliez, Pierre
Desbrun, Mathieu
author_facet Maruani, Nissim
Yifan, Wang
Fisher, Matthew
Alliez, Pierre
Desbrun, Mathieu
contents This paper proposes ShapeShifter, a new 3D generative model that learns to synthesize shape variations based on a single reference model. While generative methods for 3D objects have recently attracted much attention, current techniques often lack geometric details and/or require long training times and large resources. Our approach remedies these issues by combining sparse voxel grids and point, normal, and color sampling within a multiscale neural architecture that can be trained efficiently and in parallel. We show that our resulting variations better capture the fine details of their original input and can handle more general types of surfaces than previous SDF-based methods. Moreover, we offer interactive generation of 3D shape variants, allowing more human control in the design loop if needed.
format Preprint
id arxiv_https___arxiv_org_abs_2502_02187
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion
Maruani, Nissim
Yifan, Wang
Fisher, Matthew
Alliez, Pierre
Desbrun, Mathieu
Computer Vision and Pattern Recognition
Artificial Intelligence
This paper proposes ShapeShifter, a new 3D generative model that learns to synthesize shape variations based on a single reference model. While generative methods for 3D objects have recently attracted much attention, current techniques often lack geometric details and/or require long training times and large resources. Our approach remedies these issues by combining sparse voxel grids and point, normal, and color sampling within a multiscale neural architecture that can be trained efficiently and in parallel. We show that our resulting variations better capture the fine details of their original input and can handle more general types of surfaces than previous SDF-based methods. Moreover, we offer interactive generation of 3D shape variants, allowing more human control in the design loop if needed.
title ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2502.02187