ArtistIC: An Open-Source Toolchain for Top-Metal IC Art and Ultra-High-Fidelity GDSII Renders
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arXiv
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| Hauptverfasser: | , , , , , |
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| Format: | Preprint |
| Veröffentlicht: |
2025
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| _version_ | 1866917913357713408 |
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| author | Benz, Thomas Scheffler, Paul Wistoff, Nils Sauter, Philippe Muheim, Beat Benini, Luca |
| author_facet | Benz, Thomas Scheffler, Paul Wistoff, Nils Sauter, Philippe Muheim, Beat Benini, Luca |
| contents | Open-source projects require outreach material to grow their community, secure funds, and strengthen their influence. Numbers, specifications, and facts alone are intangible to uninvolved people; using a clear brand and appealing visual material is thus ample to reach a broad audience. This is especially true for application-specific integrated circuits (ASICs) during the early stages of the development cycle without running prototype systems. This work presents ArtistIC, an open-source framework to brand ASICs with top-metal art and to render GDSII layouts with ultra-high fidelity reaching render densities below 25 nm/px and gigapixels-scale resolutions. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2502_02626 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | ArtistIC: An Open-Source Toolchain for Top-Metal IC Art and Ultra-High-Fidelity GDSII Renders Benz, Thomas Scheffler, Paul Wistoff, Nils Sauter, Philippe Muheim, Beat Benini, Luca Other Computer Science Open-source projects require outreach material to grow their community, secure funds, and strengthen their influence. Numbers, specifications, and facts alone are intangible to uninvolved people; using a clear brand and appealing visual material is thus ample to reach a broad audience. This is especially true for application-specific integrated circuits (ASICs) during the early stages of the development cycle without running prototype systems. This work presents ArtistIC, an open-source framework to brand ASICs with top-metal art and to render GDSII layouts with ultra-high fidelity reaching render densities below 25 nm/px and gigapixels-scale resolutions. |
| title | ArtistIC: An Open-Source Toolchain for Top-Metal IC Art and Ultra-High-Fidelity GDSII Renders |
| topic | Other Computer Science |
| url | https://arxiv.org/abs/2502.02626 |