INST-Sculpt: Interactive Stroke-based Neural SDF Sculpting
Fuente:
arXiv
Saved in:
| Main Authors: | Rubab, Fizza, Tong, Yiying |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Image Sculpting: Precise Object Editing with 3D Geometry Control
by: Yenphraphai, Jiraphon, et al.
Published: (2024)
by: Yenphraphai, Jiraphon, et al.
Published: (2024)
Are Face Embeddings Compatible Across Deep Neural Network Models?
by: Rubab, Fizza, et al.
Published: (2026)
by: Rubab, Fizza, et al.
Published: (2026)
Learning Neural Antiderivatives
by: Rubab, Fizza, et al.
Published: (2025)
by: Rubab, Fizza, et al.
Published: (2025)
Joint Neural SDF Reconstruction and Semantic Segmentation for CAD Models
by: Fan, Shen, et al.
Published: (2025)
by: Fan, Shen, et al.
Published: (2025)
Gaussian Splatting with Discretized SDF for Relightable Assets
by: Zhu, Zuo-Liang, et al.
Published: (2025)
by: Zhu, Zuo-Liang, et al.
Published: (2025)
Mosaic-SDF for 3D Generative Models
by: Yariv, Lior, et al.
Published: (2023)
by: Yariv, Lior, et al.
Published: (2023)
SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splats
by: Li, Runfa Blark, et al.
Published: (2024)
by: Li, Runfa Blark, et al.
Published: (2024)
TetraSDF: Precise Mesh Extraction with Multi-resolution Tetrahedral Grid
by: Oh, Seonghun, et al.
Published: (2025)
by: Oh, Seonghun, et al.
Published: (2025)
Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
by: Tourani, Siddharth, et al.
Published: (2025)
by: Tourani, Siddharth, et al.
Published: (2025)
Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes
by: Duan, Hao-Bin, et al.
Published: (2023)
by: Duan, Hao-Bin, et al.
Published: (2023)
OmniSDF: Scene Reconstruction using Omnidirectional Signed Distance Functions and Adaptive Binoctrees
by: Kim, Hakyeong, et al.
Published: (2024)
by: Kim, Hakyeong, et al.
Published: (2024)
Refined Geometry-guided Head Avatar Reconstruction from Monocular RGB Video
by: Park, Pilseo, et al.
Published: (2025)
by: Park, Pilseo, et al.
Published: (2025)
GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction
by: Zhu, Zuo-Liang, et al.
Published: (2024)
by: Zhu, Zuo-Liang, et al.
Published: (2024)
InfoSculpt: Sculpting the Latent Space for Generalized Category Discovery
by: Liao, Wenwen, et al.
Published: (2026)
by: Liao, Wenwen, et al.
Published: (2026)
RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering
by: Zhang, Deheng, et al.
Published: (2024)
by: Zhang, Deheng, et al.
Published: (2024)
BayesFusion-SDF: Probabilistic Signed Distance Fusion with View Planning on CPU
by: Mazumdar, Soumya, et al.
Published: (2026)
by: Mazumdar, Soumya, et al.
Published: (2026)
StrokeFusion: Vector Sketch Generation via Joint Stroke-UDF Encoding and Latent Sequence Diffusion
by: Zhou, Jin, et al.
Published: (2025)
by: Zhou, Jin, et al.
Published: (2025)
On Optimal Sampling for Learning SDF Using MLPs Equipped with Positional Encoding
by: Lin, Guying, et al.
Published: (2024)
by: Lin, Guying, et al.
Published: (2024)
TopoSculpt: Betti-Steered Topological Sculpting of 3D Fine-grained Tubular Shapes
by: Zhang, Minghui, et al.
Published: (2025)
by: Zhang, Minghui, et al.
Published: (2025)
NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent Objects
by: Wang, Dongqing, et al.
Published: (2023)
by: Wang, Dongqing, et al.
Published: (2023)
Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials
by: Ren, Jierui, et al.
Published: (2025)
by: Ren, Jierui, et al.
Published: (2025)
VQ-SGen: A Vector Quantized Stroke Representation for Creative Sketch Generation
by: Wang, Jiawei, et al.
Published: (2024)
by: Wang, Jiawei, et al.
Published: (2024)
V-Hands: Touchscreen-based Hand Tracking for Remote Whiteboard Interaction
by: Liu, Xinshuang, et al.
Published: (2024)
by: Liu, Xinshuang, et al.
Published: (2024)
PIG: Physically-based Multi-Material Interaction with 3D Gaussians
by: Xiao, Zeyu, et al.
Published: (2025)
by: Xiao, Zeyu, et al.
Published: (2025)
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
by: Pan, Xingang, et al.
Published: (2023)
by: Pan, Xingang, et al.
Published: (2023)
GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality
by: Pechko, Anastasiya, et al.
Published: (2025)
by: Pechko, Anastasiya, et al.
Published: (2025)
DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting
by: Cai, Weiwei, et al.
Published: (2024)
by: Cai, Weiwei, et al.
Published: (2024)
iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer
by: Shen, Zhelun, et al.
Published: (2025)
by: Shen, Zhelun, et al.
Published: (2025)
PointNeRF++: A multi-scale, point-based Neural Radiance Field
by: Sun, Weiwei, et al.
Published: (2023)
by: Sun, Weiwei, et al.
Published: (2023)
DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation
by: Zeng, Chong, et al.
Published: (2024)
by: Zeng, Chong, et al.
Published: (2024)
RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
by: Zeng, Chong, et al.
Published: (2025)
by: Zeng, Chong, et al.
Published: (2025)
iSeg: Interactive 3D Segmentation via Interactive Attention
by: Lang, Itai, et al.
Published: (2024)
by: Lang, Itai, et al.
Published: (2024)
OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation
by: Wei, Si-Tong, et al.
Published: (2025)
by: Wei, Si-Tong, et al.
Published: (2025)
OctFusion: Octree-based Diffusion Models for 3D Shape Generation
by: Xiong, Bojun, et al.
Published: (2024)
by: Xiong, Bojun, et al.
Published: (2024)
Interactive3D: Create What You Want by Interactive 3D Generation
by: Dong, Shaocong, et al.
Published: (2024)
by: Dong, Shaocong, et al.
Published: (2024)
3D Reconstruction and New View Synthesis of Indoor Environments based on a Dual Neural Radiance Field
by: Bao, Zhenyu, et al.
Published: (2024)
by: Bao, Zhenyu, et al.
Published: (2024)
Neural Bounding
by: Liu, Stephanie Wenxin, et al.
Published: (2023)
by: Liu, Stephanie Wenxin, et al.
Published: (2023)
Neural-ABC: Neural Parametric Models for Articulated Body with Clothes
by: Chen, Honghu, et al.
Published: (2024)
by: Chen, Honghu, et al.
Published: (2024)
Anisotropic Neural Representation Learning for High-Quality Neural Rendering
by: Wang, Y., et al.
Published: (2023)
by: Wang, Y., et al.
Published: (2023)
Motion In-Betweening for Densely Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2025)
by: Zhang, Xiaotang, et al.
Published: (2025)
Similar Items
-
Image Sculpting: Precise Object Editing with 3D Geometry Control
by: Yenphraphai, Jiraphon, et al.
Published: (2024) -
Are Face Embeddings Compatible Across Deep Neural Network Models?
by: Rubab, Fizza, et al.
Published: (2026) -
Learning Neural Antiderivatives
by: Rubab, Fizza, et al.
Published: (2025) -
Joint Neural SDF Reconstruction and Semantic Segmentation for CAD Models
by: Fan, Shen, et al.
Published: (2025) -
Gaussian Splatting with Discretized SDF for Relightable Assets
by: Zhu, Zuo-Liang, et al.
Published: (2025)