User-Friendly Game-Theoretic Modeling and Analysis of Multi-Modal Transportation Systems

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Zambrano, Margarita, Li, Xinling, Fiorista, Riccardo, Zardini, Gioele
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866915141598052352
author Zambrano, Margarita
Li, Xinling
Fiorista, Riccardo
Zardini, Gioele
author_facet Zambrano, Margarita
Li, Xinling
Fiorista, Riccardo
Zardini, Gioele
contents The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and regulation. To study this complex socio-technical problem, one needs to account for the strategic interactions of the stakeholders involved in the mobility ecosystem. In this paper, we present a game-theoretic framework to model multi-modal mobility systems, focusing on municipalities, service providers, and travelers. Through a user-friendly, Graphical User Interface, one can visualize system dynamics and compute equilibria for various scenarios. The framework enables stakeholders to assess the impact of local decisions (e.g., fleet size for services or taxes for private companies) on the full mobility system. Furthermore, this project aims to foster STEM interest among high school students (e.g., in the context of prior activities in Switzerland, and planned activities with the MIT museum). This initiative combines theoretical advancements, practical applications, and educational outreach to improve mobility system design.
format Preprint
id arxiv_https___arxiv_org_abs_2502_04155
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle User-Friendly Game-Theoretic Modeling and Analysis of Multi-Modal Transportation Systems
Zambrano, Margarita
Li, Xinling
Fiorista, Riccardo
Zardini, Gioele
Computers and Society
Optimization and Control
The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and regulation. To study this complex socio-technical problem, one needs to account for the strategic interactions of the stakeholders involved in the mobility ecosystem. In this paper, we present a game-theoretic framework to model multi-modal mobility systems, focusing on municipalities, service providers, and travelers. Through a user-friendly, Graphical User Interface, one can visualize system dynamics and compute equilibria for various scenarios. The framework enables stakeholders to assess the impact of local decisions (e.g., fleet size for services or taxes for private companies) on the full mobility system. Furthermore, this project aims to foster STEM interest among high school students (e.g., in the context of prior activities in Switzerland, and planned activities with the MIT museum). This initiative combines theoretical advancements, practical applications, and educational outreach to improve mobility system design.
title User-Friendly Game-Theoretic Modeling and Analysis of Multi-Modal Transportation Systems
topic Computers and Society
Optimization and Control
url https://arxiv.org/abs/2502.04155