From Brick to Click: Comparing LEGO Building in Virtual Reality and the Physical World

Fuente: arXiv
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Autori principali: Paneva, Viktorija, David, Maximilian, Müller, Jörg
Natura: Preprint
Pubblicazione: 2025
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author Paneva, Viktorija
David, Maximilian
Müller, Jörg
author_facet Paneva, Viktorija
David, Maximilian
Müller, Jörg
contents We present a comparative study of building with LEGO in three environments: the physical world, a Virtual Reality (VR) counterpart, and a VR setting enhanced with "superpowers". The study aims to understand how traditional creative hands-on activities translate to virtual environments, with potential benefits for educational, training, entertainment, and therapeutic uses. 22 participants engaged in both structured assembly and creative free-building tasks across these environments. We investigated differences in user performance, engagement, and creativity, with a focus on how the additional VR functionalities influenced the building experience. The findings reveal that while the physical environment offers a familiar tactile experience, VR, particularly with added superpowers, was clearly favoured by participants in the creative free-building scenario. Our recommendations for VR design include balancing automation with user control to enhance task efficiency while maintaining engagement, and implementing intuitive systems that manage complexity to prevent user overwhelm and support creative freedom.
format Preprint
id arxiv_https___arxiv_org_abs_2502_04525
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle From Brick to Click: Comparing LEGO Building in Virtual Reality and the Physical World
Paneva, Viktorija
David, Maximilian
Müller, Jörg
Human-Computer Interaction
We present a comparative study of building with LEGO in three environments: the physical world, a Virtual Reality (VR) counterpart, and a VR setting enhanced with "superpowers". The study aims to understand how traditional creative hands-on activities translate to virtual environments, with potential benefits for educational, training, entertainment, and therapeutic uses. 22 participants engaged in both structured assembly and creative free-building tasks across these environments. We investigated differences in user performance, engagement, and creativity, with a focus on how the additional VR functionalities influenced the building experience. The findings reveal that while the physical environment offers a familiar tactile experience, VR, particularly with added superpowers, was clearly favoured by participants in the creative free-building scenario. Our recommendations for VR design include balancing automation with user control to enhance task efficiency while maintaining engagement, and implementing intuitive systems that manage complexity to prevent user overwhelm and support creative freedom.
title From Brick to Click: Comparing LEGO Building in Virtual Reality and the Physical World
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.04525