Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments

Fuente: arXiv
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Autori principali: Vona, Francesco, Schorlemmer, Julia, Stemann, Jessica, Fischer, Sebastian, Voigt-Antons, Jan-Niklas
Natura: Preprint
Pubblicazione: 2025
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author Vona, Francesco
Schorlemmer, Julia
Stemann, Jessica
Fischer, Sebastian
Voigt-Antons, Jan-Niklas
author_facet Vona, Francesco
Schorlemmer, Julia
Stemann, Jessica
Fischer, Sebastian
Voigt-Antons, Jan-Niklas
contents Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity simulations mimicking real world tasks. This study evaluates two primary VR interaction techniques, hand based and controller based, through virtual shopping tasks in a simulated supermarket with 40 participants. Hand-based interaction was preferred for its natural, immersive qualities and alignment with real-world gestures but faced usability challenges, including limited haptic feedback and grasping inefficiencies. In contrast, controller-based interaction offered greater precision and reliability, making it more suitable for tasks requiring fine motor skills.
format Preprint
id arxiv_https___arxiv_org_abs_2502_05100
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments
Vona, Francesco
Schorlemmer, Julia
Stemann, Jessica
Fischer, Sebastian
Voigt-Antons, Jan-Niklas
Human-Computer Interaction
Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity simulations mimicking real world tasks. This study evaluates two primary VR interaction techniques, hand based and controller based, through virtual shopping tasks in a simulated supermarket with 40 participants. Hand-based interaction was preferred for its natural, immersive qualities and alignment with real-world gestures but faced usability challenges, including limited haptic feedback and grasping inefficiencies. In contrast, controller-based interaction offered greater precision and reliability, making it more suitable for tasks requiring fine motor skills.
title Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.05100