Saved in:
| Main Authors: | Palamadai, Jayram, Yu, William |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2502.05222 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
by: Blanc, Hugo, et al.
Published: (2024)
by: Blanc, Hugo, et al.
Published: (2024)
PRISM: A Unified Framework for Photorealistic Reconstruction and Intrinsic Scene Modeling
by: Dirik, Alara, et al.
Published: (2025)
by: Dirik, Alara, et al.
Published: (2025)
Volumetrically Consistent Implicit Atlas Learning via Neural Diffeomorphic Flow for Placenta MRI
by: Taymourtash, Athena, et al.
Published: (2026)
by: Taymourtash, Athena, et al.
Published: (2026)
Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video
by: Rong, Boxiang, et al.
Published: (2024)
by: Rong, Boxiang, et al.
Published: (2024)
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
by: Wang, Penghao, et al.
Published: (2024)
by: Wang, Penghao, et al.
Published: (2024)
Radiance Meshes for Volumetric Reconstruction
by: Mai, Alexander, et al.
Published: (2025)
by: Mai, Alexander, et al.
Published: (2025)
GratNet: A Photorealistic Neural Shader for Diffractive Surfaces
by: Kandel, Narayan, et al.
Published: (2025)
by: Kandel, Narayan, et al.
Published: (2025)
Style-Aware Gloss Control for Generative Non-Photorealistic Rendering
by: Jimenez-Navarro, Santiago, et al.
Published: (2026)
by: Jimenez-Navarro, Santiago, et al.
Published: (2026)
GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration
by: Zhang, Rendong, et al.
Published: (2025)
by: Zhang, Rendong, et al.
Published: (2025)
EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatars
by: Chen, Jianchun, et al.
Published: (2024)
by: Chen, Jianchun, et al.
Published: (2024)
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces
by: Medin, Safa C., et al.
Published: (2024)
by: Medin, Safa C., et al.
Published: (2024)
Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning
by: Sobol, Ido, et al.
Published: (2026)
by: Sobol, Ido, et al.
Published: (2026)
VRMM: A Volumetric Relightable Morphable Head Model
by: Yang, Haotian, et al.
Published: (2024)
by: Yang, Haotian, et al.
Published: (2024)
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
by: Liu, Hanxi, et al.
Published: (2025)
by: Liu, Hanxi, et al.
Published: (2025)
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
by: Jiang, Yuheng, et al.
Published: (2024)
by: Jiang, Yuheng, et al.
Published: (2024)
Volumetric Rendering with Baked Quadrature Fields
by: Sharma, Gopal, et al.
Published: (2023)
by: Sharma, Gopal, et al.
Published: (2023)
NPSim: Nighttime Photorealistic Simulation From Daytime Images With Monocular Inverse Rendering and Ray Tracing
by: Zhang, Shutong
Published: (2025)
by: Zhang, Shutong
Published: (2025)
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
by: Hong, Yu, et al.
Published: (2025)
by: Hong, Yu, et al.
Published: (2025)
AnchorFlow: Editable SVG Reconstruction via Sparse Anchor Point Fields
by: Jiang, Mengnan, et al.
Published: (2026)
by: Jiang, Mengnan, et al.
Published: (2026)
DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models
by: Qian, Yangyang, et al.
Published: (2024)
by: Qian, Yangyang, et al.
Published: (2024)
RealVVT: Towards Photorealistic Video Virtual Try-on via Spatio-Temporal Consistency
by: Li, Siqi, et al.
Published: (2025)
by: Li, Siqi, et al.
Published: (2025)
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
by: Liang, Ruofan, et al.
Published: (2024)
by: Liang, Ruofan, et al.
Published: (2024)
StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offset
by: Huo, Chaofan, et al.
Published: (2024)
by: Huo, Chaofan, et al.
Published: (2024)
Neural Garment Dynamic Super-Resolution
by: Zhang, Meng, et al.
Published: (2024)
by: Zhang, Meng, et al.
Published: (2024)
Representing Long Volumetric Video with Temporal Gaussian Hierarchy
by: Xu, Zhen, et al.
Published: (2024)
by: Xu, Zhen, et al.
Published: (2024)
RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting
by: Bai, Lizhi, et al.
Published: (2024)
by: Bai, Lizhi, et al.
Published: (2024)
PanoHair: Detailed Hair Strand Synthesis on Volumetric Heads
by: Verma, Shashikant, et al.
Published: (2025)
by: Verma, Shashikant, et al.
Published: (2025)
DiffUS: Differentiable Ultrasound Rendering from Volumetric Imaging
by: Bertramo, Noe, et al.
Published: (2025)
by: Bertramo, Noe, et al.
Published: (2025)
ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplar
by: Jambon, Clément, et al.
Published: (2024)
by: Jambon, Clément, et al.
Published: (2024)
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: Celarek, Adam, et al.
Published: (2025)
by: Celarek, Adam, et al.
Published: (2025)
Efficient Neural Representation of Volumetric Data using Coordinate-Based Networks
by: Devkota, Sudarshan, et al.
Published: (2024)
by: Devkota, Sudarshan, et al.
Published: (2024)
Meta-INR: Efficient Encoding of Volumetric Data via Meta-Learning Implicit Neural Representation
by: Yang, Maizhe, et al.
Published: (2025)
by: Yang, Maizhe, et al.
Published: (2025)
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
by: Guo, Minghao, et al.
Published: (2024)
by: Guo, Minghao, et al.
Published: (2024)
Learning Sewing Patterns via Latent Flow Matching of Implicit Fields
by: Cao, Cong, et al.
Published: (2026)
by: Cao, Cong, et al.
Published: (2026)
Static Scene Reconstruction from Dynamic Egocentric Videos
by: Cui, Qifei, et al.
Published: (2026)
by: Cui, Qifei, et al.
Published: (2026)
High Resolution UDF Meshing via Iterative Networks
by: Stella, Federico, et al.
Published: (2025)
by: Stella, Federico, et al.
Published: (2025)
Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittance
by: Müller, Jan U., et al.
Published: (2025)
by: Müller, Jan U., et al.
Published: (2025)
AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation
by: Wei, Huawei, et al.
Published: (2024)
by: Wei, Huawei, et al.
Published: (2024)
F-Hash: Feature-Based Hash Design for Time-Varying Volume Visualization via Multi-Resolution Tesseract Encoding
by: Sun, Jianxin, et al.
Published: (2025)
by: Sun, Jianxin, et al.
Published: (2025)
Novel 3D Binary Indexed Tree for Volume Computation of 3D Reconstructed Models from Volumetric Data
by: Nguyen-Le, Quoc-Bao, et al.
Published: (2024)
by: Nguyen-Le, Quoc-Bao, et al.
Published: (2024)
Similar Items
-
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
by: Blanc, Hugo, et al.
Published: (2024) -
PRISM: A Unified Framework for Photorealistic Reconstruction and Intrinsic Scene Modeling
by: Dirik, Alara, et al.
Published: (2025) -
Volumetrically Consistent Implicit Atlas Learning via Neural Diffeomorphic Flow for Placenta MRI
by: Taymourtash, Athena, et al.
Published: (2026) -
Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video
by: Rong, Boxiang, et al.
Published: (2024) -
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
by: Wang, Penghao, et al.
Published: (2024)