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Main Authors: Brice, Léonard, Henzinger, Thomas, Thejaswini, K. S.
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2502.05316
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author Brice, Léonard
Henzinger, Thomas
Thejaswini, K. S.
author_facet Brice, Léonard
Henzinger, Thomas
Thejaswini, K. S.
contents We consider simple stochastic games with terminal-node rewards and multiple players, who have differing perceptions of risk. Specifically, we study risk-sensitive equilibria (RSEs), where no player can improve their perceived reward -- based on their risk parameter -- by deviating from their strategy. We start with the entropic risk (ER) measure, which is widely studied in finance. ER characterises the players on a quantitative spectrum, with positive risk parameters representing optimists and negative parameters representing pessimists. Building on known results for Nash equilibira, we show that RSEs exist under ER for all games with non-negative terminal rewards. However, using similar techniques, we also show that the corresponding constrained existence problem -- to determine whether an RSE exists under ER with the payoffs in given intervals -- is undecidable. To address this, we introduce a new, qualitative risk measure -- called extreme risk (XR) -- which coincides with the limit cases of positively infinite and negatively infinite ER parameters. Under XR, every player is an extremist: an extreme optimist perceives their reward as the maximum payoff that can be achieved with positive probability, while an extreme pessimist expects the minimum payoff achievable with positive probability. Our first main result proves the existence of RSEs also under XR for non-negative terminal rewards. Our second main result shows that under XR the constrained existence problem is not only decidable, but NP-complete. Moreover, when all players are extreme optimists, the problem becomes PTIME-complete. Our algorithmic results apply to all rewards, positive or negative, establishing the first decidable fragment for equilibria in simple stochastic games with terminal objectives without restrictions on strategy types or number of players.
format Preprint
id arxiv_https___arxiv_org_abs_2502_05316
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Finding equilibria: simpler for pessimists, simplest for optimists
Brice, Léonard
Henzinger, Thomas
Thejaswini, K. S.
Computer Science and Game Theory
We consider simple stochastic games with terminal-node rewards and multiple players, who have differing perceptions of risk. Specifically, we study risk-sensitive equilibria (RSEs), where no player can improve their perceived reward -- based on their risk parameter -- by deviating from their strategy. We start with the entropic risk (ER) measure, which is widely studied in finance. ER characterises the players on a quantitative spectrum, with positive risk parameters representing optimists and negative parameters representing pessimists. Building on known results for Nash equilibira, we show that RSEs exist under ER for all games with non-negative terminal rewards. However, using similar techniques, we also show that the corresponding constrained existence problem -- to determine whether an RSE exists under ER with the payoffs in given intervals -- is undecidable. To address this, we introduce a new, qualitative risk measure -- called extreme risk (XR) -- which coincides with the limit cases of positively infinite and negatively infinite ER parameters. Under XR, every player is an extremist: an extreme optimist perceives their reward as the maximum payoff that can be achieved with positive probability, while an extreme pessimist expects the minimum payoff achievable with positive probability. Our first main result proves the existence of RSEs also under XR for non-negative terminal rewards. Our second main result shows that under XR the constrained existence problem is not only decidable, but NP-complete. Moreover, when all players are extreme optimists, the problem becomes PTIME-complete. Our algorithmic results apply to all rewards, positive or negative, establishing the first decidable fragment for equilibria in simple stochastic games with terminal objectives without restrictions on strategy types or number of players.
title Finding equilibria: simpler for pessimists, simplest for optimists
topic Computer Science and Game Theory
url https://arxiv.org/abs/2502.05316