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Hauptverfasser: Yang, Zhifei, Lu, Keyang, Zhang, Chao, Qi, Jiaxing, Jiang, Hanqi, Ma, Ruifei, Yin, Shenglin, Xu, Yifan, Xing, Mingzhe, Xiao, Zhen, Long, Jieyi, Zhai, Guangyao
Format: Preprint
Veröffentlicht: 2025
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Online-Zugang:https://arxiv.org/abs/2502.05874
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author Yang, Zhifei
Lu, Keyang
Zhang, Chao
Qi, Jiaxing
Jiang, Hanqi
Ma, Ruifei
Yin, Shenglin
Xu, Yifan
Xing, Mingzhe
Xiao, Zhen
Long, Jieyi
Zhai, Guangyao
author_facet Yang, Zhifei
Lu, Keyang
Zhang, Chao
Qi, Jiaxing
Jiang, Hanqi
Ma, Ruifei
Yin, Shenglin
Xu, Yifan
Xing, Mingzhe
Xiao, Zhen
Long, Jieyi
Zhai, Guangyao
contents Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable data representation that facilitates these applications. However, current graph-based methods for scene generation are constrained to text-based inputs and exhibit insufficient adaptability to flexible user inputs, hindering the ability to precisely control object geometry. To address this issue, we propose MMGDreamer, a dual-branch diffusion model for scene generation that incorporates a novel Mixed-Modality Graph, visual enhancement module, and relation predictor. The mixed-modality graph allows object nodes to integrate textual and visual modalities, with optional relationships between nodes. It enhances adaptability to flexible user inputs and enables meticulous control over the geometry of objects in the generated scenes. The visual enhancement module enriches the visual fidelity of text-only nodes by constructing visual representations using text embeddings. Furthermore, our relation predictor leverages node representations to infer absent relationships between nodes, resulting in more coherent scene layouts. Extensive experimental results demonstrate that MMGDreamer exhibits superior control of object geometry, achieving state-of-the-art scene generation performance. Project page: https://yangzhifeio.github.io/project/MMGDreamer.
format Preprint
id arxiv_https___arxiv_org_abs_2502_05874
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation
Yang, Zhifei
Lu, Keyang
Zhang, Chao
Qi, Jiaxing
Jiang, Hanqi
Ma, Ruifei
Yin, Shenglin
Xu, Yifan
Xing, Mingzhe
Xiao, Zhen
Long, Jieyi
Zhai, Guangyao
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable data representation that facilitates these applications. However, current graph-based methods for scene generation are constrained to text-based inputs and exhibit insufficient adaptability to flexible user inputs, hindering the ability to precisely control object geometry. To address this issue, we propose MMGDreamer, a dual-branch diffusion model for scene generation that incorporates a novel Mixed-Modality Graph, visual enhancement module, and relation predictor. The mixed-modality graph allows object nodes to integrate textual and visual modalities, with optional relationships between nodes. It enhances adaptability to flexible user inputs and enables meticulous control over the geometry of objects in the generated scenes. The visual enhancement module enriches the visual fidelity of text-only nodes by constructing visual representations using text embeddings. Furthermore, our relation predictor leverages node representations to infer absent relationships between nodes, resulting in more coherent scene layouts. Extensive experimental results demonstrate that MMGDreamer exhibits superior control of object geometry, achieving state-of-the-art scene generation performance. Project page: https://yangzhifeio.github.io/project/MMGDreamer.
title MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2502.05874