Decision-Making Under Complete Uncertainty: You Will Regret Not Being Greedy

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Atanasov, Kristijan, Ismail, Mehmet, Mallmann-Trenn, Frederik
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866909488138682368
author Atanasov, Kristijan
Ismail, Mehmet
Mallmann-Trenn, Frederik
author_facet Atanasov, Kristijan
Ismail, Mehmet
Mallmann-Trenn, Frederik
contents In this paper, we propose a probabilistic game-theoretic model to study the properties of the worst-case regret of the greedy strategy under complete (Knightian) uncertainty. In a game between a decision-maker (DM) and an adversarial agent (Nature), the DM observes a realization of product ratings for each product. Upon observation, the DM chooses a strategy, which is a function from the set of observations to the set of products. We study the theoretical properties, including the worst-case regret of the greedy strategy that chooses the product with the highest observed average rating. We prove that, with respect to the worst-case regret, the greedy strategy is optimal and that, in the limit, the regret of the greedy strategy converges to zero. We validate the model on data collected from Google reviews for restaurants, showing that the greedy strategy not only performs according to the theoretical findings but also outperforms the uniform strategy and the Thompson Sampling algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2502_07593
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Decision-Making Under Complete Uncertainty: You Will Regret Not Being Greedy
Atanasov, Kristijan
Ismail, Mehmet
Mallmann-Trenn, Frederik
Computer Science and Game Theory
In this paper, we propose a probabilistic game-theoretic model to study the properties of the worst-case regret of the greedy strategy under complete (Knightian) uncertainty. In a game between a decision-maker (DM) and an adversarial agent (Nature), the DM observes a realization of product ratings for each product. Upon observation, the DM chooses a strategy, which is a function from the set of observations to the set of products. We study the theoretical properties, including the worst-case regret of the greedy strategy that chooses the product with the highest observed average rating. We prove that, with respect to the worst-case regret, the greedy strategy is optimal and that, in the limit, the regret of the greedy strategy converges to zero. We validate the model on data collected from Google reviews for restaurants, showing that the greedy strategy not only performs according to the theoretical findings but also outperforms the uniform strategy and the Thompson Sampling algorithm.
title Decision-Making Under Complete Uncertainty: You Will Regret Not Being Greedy
topic Computer Science and Game Theory
url https://arxiv.org/abs/2502.07593