PlaySlot: Learning Inverse Latent Dynamics for Controllable Object-Centric Video Prediction and Planning

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Hauptverfasser: Villar-Corrales, Angel, Behnke, Sven
Format: Preprint
Veröffentlicht: 2025
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author Villar-Corrales, Angel
Behnke, Sven
author_facet Villar-Corrales, Angel
Behnke, Sven
contents Predicting future scene representations is a crucial task for enabling robots to understand and interact with the environment. However, most existing methods rely on videos and simulations with precise action annotations, limiting their ability to leverage the large amount of available unlabeled video data. To address this challenge, we propose PlaySlot, an object-centric video prediction model that infers object representations and latent actions from unlabeled video sequences. It then uses these representations to forecast future object states and video frames. PlaySlot allows the generation of multiple possible futures conditioned on latent actions, which can be inferred from video dynamics, provided by a user, or generated by a learned action policy, thus enabling versatile and interpretable world modeling. Our results show that PlaySlot outperforms both stochastic and object-centric baselines for video prediction across different environments. Furthermore, we show that our inferred latent actions can be used to learn robot behaviors sample-efficiently from unlabeled video demonstrations. Videos and code are available on https://play-slot.github.io/PlaySlot/.
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id arxiv_https___arxiv_org_abs_2502_07600
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PlaySlot: Learning Inverse Latent Dynamics for Controllable Object-Centric Video Prediction and Planning
Villar-Corrales, Angel
Behnke, Sven
Computer Vision and Pattern Recognition
Robotics
Predicting future scene representations is a crucial task for enabling robots to understand and interact with the environment. However, most existing methods rely on videos and simulations with precise action annotations, limiting their ability to leverage the large amount of available unlabeled video data. To address this challenge, we propose PlaySlot, an object-centric video prediction model that infers object representations and latent actions from unlabeled video sequences. It then uses these representations to forecast future object states and video frames. PlaySlot allows the generation of multiple possible futures conditioned on latent actions, which can be inferred from video dynamics, provided by a user, or generated by a learned action policy, thus enabling versatile and interpretable world modeling. Our results show that PlaySlot outperforms both stochastic and object-centric baselines for video prediction across different environments. Furthermore, we show that our inferred latent actions can be used to learn robot behaviors sample-efficiently from unlabeled video demonstrations. Videos and code are available on https://play-slot.github.io/PlaySlot/.
title PlaySlot: Learning Inverse Latent Dynamics for Controllable Object-Centric Video Prediction and Planning
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2502.07600