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Main Authors: Schramm, Robin Connor, Fedrizzi, Ginevra, Sasalovici, Markus, Freiwald, Jann Philipp, Schwanecke, Ulrich
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2502.08437
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author Schramm, Robin Connor
Fedrizzi, Ginevra
Sasalovici, Markus
Freiwald, Jann Philipp
Schwanecke, Ulrich
author_facet Schramm, Robin Connor
Fedrizzi, Ginevra
Sasalovici, Markus
Freiwald, Jann Philipp
Schwanecke, Ulrich
contents As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experiences by enabling interaction with the environment through NDRTs using world-fixed Points of Interest (POIs). However, the effectiveness of existing interaction techniques and visualization methods for in-car AR remains unclear. Based on a survey (N=110) and a pre-study (N=10), we developed an interactive in-car AR system using a video see-through head-mounted display to engage with POIs via eye-gaze and pinch. Users could explore passed and upcoming POIs using three visualization techniques: List, Timeline, and Minimap. We evaluated the system's feasibility in a field study (N=21). Our findings indicate general acceptance of the system, with the List visualization being the preferred method for exploring POIs. Additionally, the study highlights limitations of current AR hardware, particularly the impact of vehicle movement on 3D interaction.
format Preprint
id arxiv_https___arxiv_org_abs_2502_08437
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Augmented Journeys: Interactive Points of Interest for In-Car Augmented Reality
Schramm, Robin Connor
Fedrizzi, Ginevra
Sasalovici, Markus
Freiwald, Jann Philipp
Schwanecke, Ulrich
Human-Computer Interaction
As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experiences by enabling interaction with the environment through NDRTs using world-fixed Points of Interest (POIs). However, the effectiveness of existing interaction techniques and visualization methods for in-car AR remains unclear. Based on a survey (N=110) and a pre-study (N=10), we developed an interactive in-car AR system using a video see-through head-mounted display to engage with POIs via eye-gaze and pinch. Users could explore passed and upcoming POIs using three visualization techniques: List, Timeline, and Minimap. We evaluated the system's feasibility in a field study (N=21). Our findings indicate general acceptance of the system, with the List visualization being the preferred method for exploring POIs. Additionally, the study highlights limitations of current AR hardware, particularly the impact of vehicle movement on 3D interaction.
title Augmented Journeys: Interactive Points of Interest for In-Car Augmented Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.08437