IRS-assisted Edge Computing for Vehicular Networks: A Generative Diffusion Model-based Stackelberg Game Approach

Fuente: arXiv
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Main Authors: Wang, Yixian, Sun, Geng, Sun, Zemin, He, Long, Wang, Jiacheng, Mao, Shiwen
Format: Preprint
Published: 2025
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author Wang, Yixian
Sun, Geng
Sun, Zemin
He, Long
Wang, Jiacheng
Mao, Shiwen
author_facet Wang, Yixian
Sun, Geng
Sun, Zemin
He, Long
Wang, Jiacheng
Mao, Shiwen
contents Recent advancements in intelligent reflecting surfaces (IRS) and mobile edge computing (MEC) offer new opportunities to enhance the performance of vehicular networks. However, meeting the computation-intensive and latency-sensitive demands of vehicles remains challenging due to the energy constraints and dynamic environments. To address this issue, we study an IRS-assisted MEC architecture for vehicular networks. We formulate a multi-objective optimization problem aimed at minimizing the total task completion delay and total energy consumption by jointly optimizing task offloading, IRS phase shift vector, and computation resource allocation. Given the mixed-integer nonlinear programming (MINLP) and NP-hard nature of the problem, we propose a generative diffusion model (GDM)-based Stackelberg game (GDMSG) approach. Specifically, the problem is reformulated within a Stackelberg game framework, where generative GDM is integrated to capture complex dynamics to efficiently derive optimal solutions. Simulation results indicate that the proposed GDMSG achieves outstanding performance compared to the benchmark approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2502_10149
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle IRS-assisted Edge Computing for Vehicular Networks: A Generative Diffusion Model-based Stackelberg Game Approach
Wang, Yixian
Sun, Geng
Sun, Zemin
He, Long
Wang, Jiacheng
Mao, Shiwen
Computer Science and Game Theory
Recent advancements in intelligent reflecting surfaces (IRS) and mobile edge computing (MEC) offer new opportunities to enhance the performance of vehicular networks. However, meeting the computation-intensive and latency-sensitive demands of vehicles remains challenging due to the energy constraints and dynamic environments. To address this issue, we study an IRS-assisted MEC architecture for vehicular networks. We formulate a multi-objective optimization problem aimed at minimizing the total task completion delay and total energy consumption by jointly optimizing task offloading, IRS phase shift vector, and computation resource allocation. Given the mixed-integer nonlinear programming (MINLP) and NP-hard nature of the problem, we propose a generative diffusion model (GDM)-based Stackelberg game (GDMSG) approach. Specifically, the problem is reformulated within a Stackelberg game framework, where generative GDM is integrated to capture complex dynamics to efficiently derive optimal solutions. Simulation results indicate that the proposed GDMSG achieves outstanding performance compared to the benchmark approaches.
title IRS-assisted Edge Computing for Vehicular Networks: A Generative Diffusion Model-based Stackelberg Game Approach
topic Computer Science and Game Theory
url https://arxiv.org/abs/2502.10149