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Main Authors: Chen, Ruijia, Jiang, Junru, Maheshwary, Pragati, Cochran, Brianna R., Zhao, Yuhang
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2502.10561
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author Chen, Ruijia
Jiang, Junru
Maheshwary, Pragati
Cochran, Brianna R.
Zhao, Yuhang
author_facet Chen, Ruijia
Jiang, Junru
Maheshwary, Pragati
Cochran, Brianna R.
Zhao, Yuhang
contents Landmarks are critical in navigation, supporting self-orientation and mental model development. Similar to sighted people, people with low vision (PLV) frequently look for landmarks via visual cues but face difficulties identifying some important landmarks due to vision loss. We first conducted a formative study with six PLV to characterize their challenges and strategies in landmark selection, identifying their unique landmark categories (e.g., area silhouettes, accessibility-related objects) and preferred landmark augmentations. We then designed VisiMark, an AR interface that supports landmark perception for PLV by providing both overviews of space structures and in-situ landmark augmentations. We evaluated VisiMark with 16 PLV and found that VisiMark enabled PLV to perceive landmarks they preferred but could not easily perceive before, and changed PLV's landmark selection from only visually-salient objects to cognitive landmarks that are more important and meaningful. We further derive design considerations for AR-based landmark augmentation systems for PLV.
format Preprint
id arxiv_https___arxiv_org_abs_2502_10561
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle VisiMark: Characterizing and Augmenting Landmarks for People with Low Vision in Augmented Reality to Support Indoor Navigation
Chen, Ruijia
Jiang, Junru
Maheshwary, Pragati
Cochran, Brianna R.
Zhao, Yuhang
Human-Computer Interaction
H.5
Landmarks are critical in navigation, supporting self-orientation and mental model development. Similar to sighted people, people with low vision (PLV) frequently look for landmarks via visual cues but face difficulties identifying some important landmarks due to vision loss. We first conducted a formative study with six PLV to characterize their challenges and strategies in landmark selection, identifying their unique landmark categories (e.g., area silhouettes, accessibility-related objects) and preferred landmark augmentations. We then designed VisiMark, an AR interface that supports landmark perception for PLV by providing both overviews of space structures and in-situ landmark augmentations. We evaluated VisiMark with 16 PLV and found that VisiMark enabled PLV to perceive landmarks they preferred but could not easily perceive before, and changed PLV's landmark selection from only visually-salient objects to cognitive landmarks that are more important and meaningful. We further derive design considerations for AR-based landmark augmentation systems for PLV.
title VisiMark: Characterizing and Augmenting Landmarks for People with Low Vision in Augmented Reality to Support Indoor Navigation
topic Human-Computer Interaction
H.5
url https://arxiv.org/abs/2502.10561