Rational Capability in Concurrent Games

Fuente: arXiv
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Autores principales: Li, Yinfeng, Lorini, Emiliano, Mittelmann, Munyque
Formato: Preprint
Publicado: 2025
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author Li, Yinfeng
Lorini, Emiliano
Mittelmann, Munyque
author_facet Li, Yinfeng
Lorini, Emiliano
Mittelmann, Munyque
contents We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL languages that extend the basic CL and ATL languages with modalities for rational capability, namely, a coalition's capability to rationally enforce a given property. For each of these languages, we provide results about the complexity of satisfiability checking and model checking as well as about axiomatization.
format Preprint
id arxiv_https___arxiv_org_abs_2502_12286
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Rational Capability in Concurrent Games
Li, Yinfeng
Lorini, Emiliano
Mittelmann, Munyque
Logic in Computer Science
Multiagent Systems
We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL languages that extend the basic CL and ATL languages with modalities for rational capability, namely, a coalition's capability to rationally enforce a given property. For each of these languages, we provide results about the complexity of satisfiability checking and model checking as well as about axiomatization.
title Rational Capability in Concurrent Games
topic Logic in Computer Science
Multiagent Systems
url https://arxiv.org/abs/2502.12286