Contextual Linear Bandits with Delay as Payoff

Fuente: arXiv
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Autores principales: Zhang, Mengxiao, Wang, Yingfei, Luo, Haipeng
Formato: Preprint
Publicado: 2025
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author Zhang, Mengxiao
Wang, Yingfei
Luo, Haipeng
author_facet Zhang, Mengxiao
Wang, Yingfei
Luo, Haipeng
contents A recent work by Schlisselberg et al. (2024) studies a delay-as-payoff model for stochastic multi-armed bandits, where the payoff (either loss or reward) is delayed for a period that is proportional to the payoff itself. While this captures many real-world applications, the simple multi-armed bandit setting limits the practicality of their results. In this paper, we address this limitation by studying the delay-as-payoff model for contextual linear bandits. Specifically, we start from the case with a fixed action set and propose an efficient algorithm whose regret overhead compared to the standard no-delay case is at most $DΔ_{\max}\log T$, where $T$ is the total horizon, $D$ is the maximum delay, and $Δ_{\max}$ is the maximum suboptimality gap. When payoff is loss, we also show further improvement of the bound, demonstrating a separation between reward and loss similar to Schlisselberg et al. (2024). Contrary to standard linear bandit algorithms that construct least squares estimator and confidence ellipsoid, the main novelty of our algorithm is to apply a phased arm elimination procedure by only picking actions in a volumetric spanner of the action set, which addresses challenges arising from both payoff-dependent delays and large action sets. We further extend our results to the case with varying action sets by adopting the reduction from Hanna et al. (2023). Finally, we implement our algorithm and showcase its effectiveness and superior performance in experiments.
format Preprint
id arxiv_https___arxiv_org_abs_2502_12528
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Contextual Linear Bandits with Delay as Payoff
Zhang, Mengxiao
Wang, Yingfei
Luo, Haipeng
Machine Learning
A recent work by Schlisselberg et al. (2024) studies a delay-as-payoff model for stochastic multi-armed bandits, where the payoff (either loss or reward) is delayed for a period that is proportional to the payoff itself. While this captures many real-world applications, the simple multi-armed bandit setting limits the practicality of their results. In this paper, we address this limitation by studying the delay-as-payoff model for contextual linear bandits. Specifically, we start from the case with a fixed action set and propose an efficient algorithm whose regret overhead compared to the standard no-delay case is at most $DΔ_{\max}\log T$, where $T$ is the total horizon, $D$ is the maximum delay, and $Δ_{\max}$ is the maximum suboptimality gap. When payoff is loss, we also show further improvement of the bound, demonstrating a separation between reward and loss similar to Schlisselberg et al. (2024). Contrary to standard linear bandit algorithms that construct least squares estimator and confidence ellipsoid, the main novelty of our algorithm is to apply a phased arm elimination procedure by only picking actions in a volumetric spanner of the action set, which addresses challenges arising from both payoff-dependent delays and large action sets. We further extend our results to the case with varying action sets by adopting the reduction from Hanna et al. (2023). Finally, we implement our algorithm and showcase its effectiveness and superior performance in experiments.
title Contextual Linear Bandits with Delay as Payoff
topic Machine Learning
url https://arxiv.org/abs/2502.12528