Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing

Fuente: arXiv
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Hauptverfasser: Ferdous, Raihana, Kifetew, Fitsum, Prandi, Davide, Susi, Angelo
Format: Preprint
Veröffentlicht: 2025
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author Ferdous, Raihana
Kifetew, Fitsum
Prandi, Davide
Susi, Angelo
author_facet Ferdous, Raihana
Kifetew, Fitsum
Prandi, Davide
Susi, Angelo
contents Recently testing of games via autonomous agents has shown great promise in tackling challenges faced by the game industry, which mainly relied on either manual testing or record/replay. In particular Reinforcement Learning (RL) solutions have shown potential by learning directly from playing the game without the need for human intervention. In this paper, we present cMarlTest, an approach for testing 3D games through curiosity driven Multi-Agent Reinforcement Learning (MARL). cMarlTest deploys multiple agents that work collaboratively to achieve the testing objective. The use of multiple agents helps resolve issues faced by a single agent approach. We carried out experiments on different levels of a 3D game comparing the performance of cMarlTest with a single agent RL variant. Results are promising where, considering three different types of coverage criteria, cMarlTest achieved higher coverage. cMarlTest was also more efficient in terms of the time taken, with respect to the single agent based variant.
format Preprint
id arxiv_https___arxiv_org_abs_2502_14606
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing
Ferdous, Raihana
Kifetew, Fitsum
Prandi, Davide
Susi, Angelo
Software Engineering
Recently testing of games via autonomous agents has shown great promise in tackling challenges faced by the game industry, which mainly relied on either manual testing or record/replay. In particular Reinforcement Learning (RL) solutions have shown potential by learning directly from playing the game without the need for human intervention. In this paper, we present cMarlTest, an approach for testing 3D games through curiosity driven Multi-Agent Reinforcement Learning (MARL). cMarlTest deploys multiple agents that work collaboratively to achieve the testing objective. The use of multiple agents helps resolve issues faced by a single agent approach. We carried out experiments on different levels of a 3D game comparing the performance of cMarlTest with a single agent RL variant. Results are promising where, considering three different types of coverage criteria, cMarlTest achieved higher coverage. cMarlTest was also more efficient in terms of the time taken, with respect to the single agent based variant.
title Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing
topic Software Engineering
url https://arxiv.org/abs/2502.14606