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Hauptverfasser: Ochin, Jeremie, Devineau, Guillaume, Stanciulescu, Bogdan, Manitsaris, Sotiris
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2502.15462
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author Ochin, Jeremie
Devineau, Guillaume
Stanciulescu, Bogdan
Manitsaris, Sotiris
author_facet Ochin, Jeremie
Devineau, Guillaume
Stanciulescu, Bogdan
Manitsaris, Sotiris
contents Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains a tedious and costly manual task. While state-of-the-art spatio-temporal action detection methods show promise for automating this task, they lack contextual understanding of the game. Assuming professional players' behaviors are interdependent, we hypothesize that incorporating surrounding players' information such as positions, velocity and team membership can enhance purely visual predictions. We propose a spatio-temporal action detection approach that combines visual and game state information via Graph Neural Networks trained end-to-end with state-of-the-art 3D CNNs, demonstrating improved metrics through game state integration.
format Preprint
id arxiv_https___arxiv_org_abs_2502_15462
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Game State and Spatio-temporal Action Detection in Soccer using Graph Neural Networks and 3D Convolutional Networks
Ochin, Jeremie
Devineau, Guillaume
Stanciulescu, Bogdan
Manitsaris, Sotiris
Computer Vision and Pattern Recognition
Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains a tedious and costly manual task. While state-of-the-art spatio-temporal action detection methods show promise for automating this task, they lack contextual understanding of the game. Assuming professional players' behaviors are interdependent, we hypothesize that incorporating surrounding players' information such as positions, velocity and team membership can enhance purely visual predictions. We propose a spatio-temporal action detection approach that combines visual and game state information via Graph Neural Networks trained end-to-end with state-of-the-art 3D CNNs, demonstrating improved metrics through game state integration.
title Game State and Spatio-temporal Action Detection in Soccer using Graph Neural Networks and 3D Convolutional Networks
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2502.15462