Contract Design Under Approximate Best Responses

Fuente: arXiv
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Hauptverfasser: Bacchiocchi, Francesco, Gan, Jiarui, Castiglioni, Matteo, Marchesi, Alberto, Gatti, Nicola
Format: Preprint
Veröffentlicht: 2025
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author Bacchiocchi, Francesco
Gan, Jiarui
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
author_facet Bacchiocchi, Francesco
Gan, Jiarui
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
contents Principal-agent problems model scenarios where a principal incentivizes an agent to take costly, unobservable actions through the provision of payments. Such problems are ubiquitous in several real-world applications, ranging from blockchain to the delegation of machine learning tasks. In this paper, we initiate the study of hidden-action principal-agent problems under approximate best responses, in which the agent may select any action that is not too much suboptimal given the principal's payment scheme (a.k.a. contract). Our main result is a polynomial-time algorithm to compute an optimal contract under approximate best responses. This positive result is perhaps surprising, since, in Stackelberg games, computing an optimal commitment under approximate best responses is computationally intractable. We also investigate the learnability of contracts under approximate best responses, by providing a no-regret learning algorithm for a natural application scenario where the principal has no prior knowledge about the environment.
format Preprint
id arxiv_https___arxiv_org_abs_2502_15523
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Contract Design Under Approximate Best Responses
Bacchiocchi, Francesco
Gan, Jiarui
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
Computer Science and Game Theory
Principal-agent problems model scenarios where a principal incentivizes an agent to take costly, unobservable actions through the provision of payments. Such problems are ubiquitous in several real-world applications, ranging from blockchain to the delegation of machine learning tasks. In this paper, we initiate the study of hidden-action principal-agent problems under approximate best responses, in which the agent may select any action that is not too much suboptimal given the principal's payment scheme (a.k.a. contract). Our main result is a polynomial-time algorithm to compute an optimal contract under approximate best responses. This positive result is perhaps surprising, since, in Stackelberg games, computing an optimal commitment under approximate best responses is computationally intractable. We also investigate the learnability of contracts under approximate best responses, by providing a no-regret learning algorithm for a natural application scenario where the principal has no prior knowledge about the environment.
title Contract Design Under Approximate Best Responses
topic Computer Science and Game Theory
url https://arxiv.org/abs/2502.15523