Human Motion Prediction, Reconstruction, and Generation

Fuente: arXiv
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Main Authors: Gang, Canxuan, Wang, Yiran
Format: Preprint
Published: 2025
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author Gang, Canxuan
Wang, Yiran
author_facet Gang, Canxuan
Wang, Yiran
contents This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear dynamics, occlusions, and motion style variations. Reconstruction aims to recover accurate 3D human body movements from visual inputs, often leveraging transformer-based architectures, diffusion models, and physical consistency losses to handle noise and complex poses. Motion generation synthesizes realistic and diverse motions from action labels, textual descriptions, or environmental constraints, with applications in robotics, gaming, and virtual avatars. Additionally, text-to-motion generation and human-object interaction modeling have gained attention, enabling fine-grained and context-aware motion synthesis for augmented reality and robotics. This review highlights key methodologies, datasets, challenges, and future research directions driving progress in these fields.
format Preprint
id arxiv_https___arxiv_org_abs_2502_15956
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Human Motion Prediction, Reconstruction, and Generation
Gang, Canxuan
Wang, Yiran
Computer Vision and Pattern Recognition
This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear dynamics, occlusions, and motion style variations. Reconstruction aims to recover accurate 3D human body movements from visual inputs, often leveraging transformer-based architectures, diffusion models, and physical consistency losses to handle noise and complex poses. Motion generation synthesizes realistic and diverse motions from action labels, textual descriptions, or environmental constraints, with applications in robotics, gaming, and virtual avatars. Additionally, text-to-motion generation and human-object interaction modeling have gained attention, enabling fine-grained and context-aware motion synthesis for augmented reality and robotics. This review highlights key methodologies, datasets, challenges, and future research directions driving progress in these fields.
title Human Motion Prediction, Reconstruction, and Generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2502.15956