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Autores principales: Dumitrescu, Adrian, Lim, Jeck, Pach, János, Zeng, Ji
Formato: Preprint
Publicado: 2025
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Acceso en línea:https://arxiv.org/abs/2502.16305
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author Dumitrescu, Adrian
Lim, Jeck
Pach, János
Zeng, Ji
author_facet Dumitrescu, Adrian
Lim, Jeck
Pach, János
Zeng, Ji
contents We introduce the following variant of the Gale-Berlekamp switching game. Let $P$ be a set of n noncollinear points in the plane, each of them having weight $+1$ or $-1$. At each step, we pick a line $\ell$ passing through at least two points of $P$, and switch the sign of every point $p \in P\cap\ell$. The objective is to maximize the total weight of the elements of $P$. We show that one can always achieve that this quantity is at least $n - o(n)$, as $n\rightarrow\infty$, and at least $n/3$, for every $n$. Moreover, these can be attained by a polynomial time algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2502_16305
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Purely Geometric Variant of the Gale-Berlekamp Switching Game
Dumitrescu, Adrian
Lim, Jeck
Pach, János
Zeng, Ji
Computational Geometry
Combinatorics
We introduce the following variant of the Gale-Berlekamp switching game. Let $P$ be a set of n noncollinear points in the plane, each of them having weight $+1$ or $-1$. At each step, we pick a line $\ell$ passing through at least two points of $P$, and switch the sign of every point $p \in P\cap\ell$. The objective is to maximize the total weight of the elements of $P$. We show that one can always achieve that this quantity is at least $n - o(n)$, as $n\rightarrow\infty$, and at least $n/3$, for every $n$. Moreover, these can be attained by a polynomial time algorithm.
title A Purely Geometric Variant of the Gale-Berlekamp Switching Game
topic Computational Geometry
Combinatorics
url https://arxiv.org/abs/2502.16305