AquaNeRF: Neural Radiance Fields in Underwater Media with Distractor Removal

Fuente: arXiv
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Autori principali: Gough, Luca, Azzarelli, Adrian, Zhang, Fan, Anantrasirichai, Nantheera
Natura: Preprint
Pubblicazione: 2025
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author Gough, Luca
Azzarelli, Adrian
Zhang, Fan
Anantrasirichai, Nantheera
author_facet Gough, Luca
Azzarelli, Adrian
Zhang, Fan
Anantrasirichai, Nantheera
contents Neural radiance field (NeRF) research has made significant progress in modeling static video content captured in the wild. However, current models and rendering processes rarely consider scenes captured underwater, which are useful for studying and filming ocean life. They fail to address visual artifacts unique to underwater scenes, such as moving fish and suspended particles. This paper introduces a novel NeRF renderer and optimization scheme for an implicit MLP-based NeRF model. Our renderer reduces the influence of floaters and moving objects that interfere with static objects of interest by estimating a single surface per ray. We use a Gaussian weight function with a small offset to ensure that the transmittance of the surrounding media remains constant. Additionally, we enhance our model with a depth-based scaling function to upscale gradients for near-camera volumes. Overall, our method outperforms the baseline Nerfacto by approximately 7.5\% and SeaThru-NeRF by 6.2% in terms of PSNR. Subjective evaluation also shows a significant reduction of artifacts while preserving details of static targets and background compared to the state of the arts.
format Preprint
id arxiv_https___arxiv_org_abs_2502_16351
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle AquaNeRF: Neural Radiance Fields in Underwater Media with Distractor Removal
Gough, Luca
Azzarelli, Adrian
Zhang, Fan
Anantrasirichai, Nantheera
Computer Vision and Pattern Recognition
Neural radiance field (NeRF) research has made significant progress in modeling static video content captured in the wild. However, current models and rendering processes rarely consider scenes captured underwater, which are useful for studying and filming ocean life. They fail to address visual artifacts unique to underwater scenes, such as moving fish and suspended particles. This paper introduces a novel NeRF renderer and optimization scheme for an implicit MLP-based NeRF model. Our renderer reduces the influence of floaters and moving objects that interfere with static objects of interest by estimating a single surface per ray. We use a Gaussian weight function with a small offset to ensure that the transmittance of the surrounding media remains constant. Additionally, we enhance our model with a depth-based scaling function to upscale gradients for near-camera volumes. Overall, our method outperforms the baseline Nerfacto by approximately 7.5\% and SeaThru-NeRF by 6.2% in terms of PSNR. Subjective evaluation also shows a significant reduction of artifacts while preserving details of static targets and background compared to the state of the arts.
title AquaNeRF: Neural Radiance Fields in Underwater Media with Distractor Removal
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2502.16351