Reasoning within and between collective action problems

Fuente: arXiv
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Autores principales: Tchernichovski, Ofer, Frey, Seth, Conley, Dalton C., Jacoby, Nori
Formato: Preprint
Publicado: 2025
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author Tchernichovski, Ofer
Frey, Seth
Conley, Dalton C.
Jacoby, Nori
author_facet Tchernichovski, Ofer
Frey, Seth
Conley, Dalton C.
Jacoby, Nori
contents Understanding cooperation in social systems is challenging because the ever-changing rules that govern societies interact with individual actions, resulting in intricate collective outcomes. In virtual-world experiments, we allowed people to make changes in the systems that they are making decisions within and investigated how they weigh the influence of different rules in decision-making. When choosing between worlds differing in more than one rule, a naive heuristics model predicted participants decisions as well, and in some cases better, than game earnings (utility) or by the subjective quality of single rules. In contrast, when a subset of engaged participants made instantaneous (within-world) decisions, their behavior aligned very closely with objective utility and not with the heuristics model. Findings suggest that, whereas choices between rules may deviate from rational benchmarks, the frequency of real time cooperation decisions to provide feedback can be a reliable indicator of the objective utility of these rules.
format Preprint
id arxiv_https___arxiv_org_abs_2502_16677
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Reasoning within and between collective action problems
Tchernichovski, Ofer
Frey, Seth
Conley, Dalton C.
Jacoby, Nori
Neurons and Cognition
Understanding cooperation in social systems is challenging because the ever-changing rules that govern societies interact with individual actions, resulting in intricate collective outcomes. In virtual-world experiments, we allowed people to make changes in the systems that they are making decisions within and investigated how they weigh the influence of different rules in decision-making. When choosing between worlds differing in more than one rule, a naive heuristics model predicted participants decisions as well, and in some cases better, than game earnings (utility) or by the subjective quality of single rules. In contrast, when a subset of engaged participants made instantaneous (within-world) decisions, their behavior aligned very closely with objective utility and not with the heuristics model. Findings suggest that, whereas choices between rules may deviate from rational benchmarks, the frequency of real time cooperation decisions to provide feedback can be a reliable indicator of the objective utility of these rules.
title Reasoning within and between collective action problems
topic Neurons and Cognition
url https://arxiv.org/abs/2502.16677