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Auteurs principaux: Vona, Francesco, Warsinke, Maximilian, Kojic, Tanja, Voit-Antons, Jan-Niklas, Moller, Sebastian
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2502.17346
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author Vona, Francesco
Warsinke, Maximilian
Kojic, Tanja
Voit-Antons, Jan-Niklas
Moller, Sebastian
author_facet Vona, Francesco
Warsinke, Maximilian
Kojic, Tanja
Voit-Antons, Jan-Niklas
Moller, Sebastian
contents The integration of Digital Twins with Extended Reality technologies, such as Virtual Reality and Augmented Reality, is transforming industries by enabling more immersive, interactive experiences and enhancing real time decision making. User centered evaluations are crucial for aligning XR enhanced DT systems with user expectations, enhancing acceptance and utility in real world settings. This paper proposes a user centric evaluation method for XR enhanced DT applications to assess usability, cognitive load, and user experience. By employing a range of assessment tools, including questionnaires and observational studies across various use cases, such as virtual tourism, city planning, and industrial maintenance, this method provides a structured approach to capturing the users perspective.
format Preprint
id arxiv_https___arxiv_org_abs_2502_17346
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle User-Centric Evaluation Methods for Digital Twin Applications in Extended Reality
Vona, Francesco
Warsinke, Maximilian
Kojic, Tanja
Voit-Antons, Jan-Niklas
Moller, Sebastian
Human-Computer Interaction
The integration of Digital Twins with Extended Reality technologies, such as Virtual Reality and Augmented Reality, is transforming industries by enabling more immersive, interactive experiences and enhancing real time decision making. User centered evaluations are crucial for aligning XR enhanced DT systems with user expectations, enhancing acceptance and utility in real world settings. This paper proposes a user centric evaluation method for XR enhanced DT applications to assess usability, cognitive load, and user experience. By employing a range of assessment tools, including questionnaires and observational studies across various use cases, such as virtual tourism, city planning, and industrial maintenance, this method provides a structured approach to capturing the users perspective.
title User-Centric Evaluation Methods for Digital Twin Applications in Extended Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.17346