Openfly: A comprehensive platform for aerial vision-language navigation

Fuente: arXiv
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Autores principales: Gao, Yunpeng, Li, Chenhui, You, Zhongrui, Liu, Junli, Li, Zhen, Chen, Pengan, Chen, Qizhi, Tang, Zhonghan, Wang, Liansheng, Yang, Penghui, Tang, Yiwen, Tang, Yuhang, Liang, Shuai, Zhu, Songyi, Xiong, Ziqin, Su, Yifei, Ye, Xinyi, Li, Jianan, Ding, Yan, Wang, Dong, Li, Xuelong, Wang, Zhigang, Zhao, Bin
Formato: Preprint
Publicado: 2025
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Acceso en línea:
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author Gao, Yunpeng
Li, Chenhui
You, Zhongrui
Liu, Junli
Li, Zhen
Chen, Pengan
Chen, Qizhi
Tang, Zhonghan
Wang, Liansheng
Yang, Penghui
Tang, Yiwen
Tang, Yuhang
Liang, Shuai
Zhu, Songyi
Xiong, Ziqin
Su, Yifei
Ye, Xinyi
Li, Jianan
Ding, Yan
Wang, Dong
Li, Xuelong
Wang, Zhigang
Zhao, Bin
author_facet Gao, Yunpeng
Li, Chenhui
You, Zhongrui
Liu, Junli
Li, Zhen
Chen, Pengan
Chen, Qizhi
Tang, Zhonghan
Wang, Liansheng
Yang, Penghui
Tang, Yiwen
Tang, Yuhang
Liang, Shuai
Zhu, Songyi
Xiong, Ziqin
Su, Yifei
Ye, Xinyi
Li, Jianan
Ding, Yan
Wang, Dong
Li, Xuelong
Wang, Zhigang
Zhao, Bin
contents Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising various rendering engines, a versatile toolchain, and a large-scale benchmark for aerial VLN. Firstly, we integrate diverse rendering engines and advanced techniques for environment simulation, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of our environments. Secondly, we develop a highly automated toolchain for aerial VLN data collection, streamlining point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Thirdly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. Moreover, we propose OpenFly-Agent, a keyframe-aware VLN model emphasizing key observations during flight. For benchmarking, extensive experiments and analyses are conducted, evaluating several recent VLN methods and showcasing the superiority of our OpenFly platform and agent. The toolchain, dataset, and codes will be open-sourced.
format Preprint
id arxiv_https___arxiv_org_abs_2502_18041
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Openfly: A comprehensive platform for aerial vision-language navigation
Gao, Yunpeng
Li, Chenhui
You, Zhongrui
Liu, Junli
Li, Zhen
Chen, Pengan
Chen, Qizhi
Tang, Zhonghan
Wang, Liansheng
Yang, Penghui
Tang, Yiwen
Tang, Yuhang
Liang, Shuai
Zhu, Songyi
Xiong, Ziqin
Su, Yifei
Ye, Xinyi
Li, Jianan
Ding, Yan
Wang, Dong
Li, Xuelong
Wang, Zhigang
Zhao, Bin
Computer Vision and Pattern Recognition
Robotics
Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising various rendering engines, a versatile toolchain, and a large-scale benchmark for aerial VLN. Firstly, we integrate diverse rendering engines and advanced techniques for environment simulation, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of our environments. Secondly, we develop a highly automated toolchain for aerial VLN data collection, streamlining point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Thirdly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. Moreover, we propose OpenFly-Agent, a keyframe-aware VLN model emphasizing key observations during flight. For benchmarking, extensive experiments and analyses are conducted, evaluating several recent VLN methods and showcasing the superiority of our OpenFly platform and agent. The toolchain, dataset, and codes will be open-sourced.
title Openfly: A comprehensive platform for aerial vision-language navigation
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2502.18041