Solving Maker-Breaker Games on 5-uniform hypergraphs is PSPACE-complete

Fuente: arXiv
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Autore principale: Koepke, Finn Orson
Natura: Preprint
Pubblicazione: 2025
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author Koepke, Finn Orson
author_facet Koepke, Finn Orson
contents Let $(X, \mathcal{F})$ be a hypergraph. The Maker-Breaker game on $(X, \mathcal{F})$ is a combinatorial game between two players, Maker and Breaker. Beginning with Maker, the players take turns claiming vertices from $X$ that have not yet been claimed. Maker wins if she manages to claim all vertices of some hyperedge $F \in \mathcal{F}$. Breaker wins if he claims at least one vertex in every hyperedge. M. L. Rahman and Thomas Watson proved in 2021 that, even when only Maker-Breaker games on 6-uniform hypergraphs are considered, the decision problem of determining which player has a winning strategy is PSPACE-complete. They also showed that the problem is NL-hard when considering hypergraphs of rank 5. In this paper, we improve the latter result by showing that deciding who wins Maker-Breaker games on 5-uniform hypergraphs is still a PSPACE-complete problem. We achieve this by polynomial transformation from the problem of solving the generalized geography game on bipartite digraphs with vertex degrees 3 or less, which is known to be PSPACE-complete.
format Preprint
id arxiv_https___arxiv_org_abs_2502_20271
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Solving Maker-Breaker Games on 5-uniform hypergraphs is PSPACE-complete
Koepke, Finn Orson
Discrete Mathematics
Combinatorics
05C57
G.2.1
Let $(X, \mathcal{F})$ be a hypergraph. The Maker-Breaker game on $(X, \mathcal{F})$ is a combinatorial game between two players, Maker and Breaker. Beginning with Maker, the players take turns claiming vertices from $X$ that have not yet been claimed. Maker wins if she manages to claim all vertices of some hyperedge $F \in \mathcal{F}$. Breaker wins if he claims at least one vertex in every hyperedge. M. L. Rahman and Thomas Watson proved in 2021 that, even when only Maker-Breaker games on 6-uniform hypergraphs are considered, the decision problem of determining which player has a winning strategy is PSPACE-complete. They also showed that the problem is NL-hard when considering hypergraphs of rank 5. In this paper, we improve the latter result by showing that deciding who wins Maker-Breaker games on 5-uniform hypergraphs is still a PSPACE-complete problem. We achieve this by polynomial transformation from the problem of solving the generalized geography game on bipartite digraphs with vertex degrees 3 or less, which is known to be PSPACE-complete.
title Solving Maker-Breaker Games on 5-uniform hypergraphs is PSPACE-complete
topic Discrete Mathematics
Combinatorics
05C57
G.2.1
url https://arxiv.org/abs/2502.20271