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Auteurs principaux: Bhawalkar, Kshipra, Dean, Jeff, Liaw, Christopher, Mehta, Aranyak, Patel, Neel
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2502.20346
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author Bhawalkar, Kshipra
Dean, Jeff
Liaw, Christopher
Mehta, Aranyak
Patel, Neel
author_facet Bhawalkar, Kshipra
Dean, Jeff
Liaw, Christopher
Mehta, Aranyak
Patel, Neel
contents We envision a marketplace where diverse entities offer specialized "modules" through APIs, allowing users to compose the outputs of these modules for complex tasks within a given budget. This paper studies the market design problem in such an ecosystem, where module owners strategically set prices for their APIs (to maximize their profit) and a central platform orchestrates the aggregation of module outputs at query-time. One can also think about this as a first-price procurement auction with budgets. The first observation is that if the platform's algorithm is to find the optimal set of modules then this could result in a poor outcome, in the sense that there are price equilibria which provide arbitrarily low value for the user. We show that under a suitable version of the "bang-per-buck" algorithm for the knapsack problem, an $\varepsilon$-approximate equilibrium always exists, for any arbitrary $\varepsilon > 0$. Further, our first main result shows that with this algorithm any such equilibrium provides a constant approximation to the optimal value that the buyer could get under various constraints including (i) a budget constraint and (ii) a budget and a matroid constraint. Finally, we demonstrate that these efficient equilibria can be learned through decentralized price adjustments by module owners using no-regret learning algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2502_20346
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Equilibria and Learning in Modular Marketplaces
Bhawalkar, Kshipra
Dean, Jeff
Liaw, Christopher
Mehta, Aranyak
Patel, Neel
Computer Science and Game Theory
We envision a marketplace where diverse entities offer specialized "modules" through APIs, allowing users to compose the outputs of these modules for complex tasks within a given budget. This paper studies the market design problem in such an ecosystem, where module owners strategically set prices for their APIs (to maximize their profit) and a central platform orchestrates the aggregation of module outputs at query-time. One can also think about this as a first-price procurement auction with budgets. The first observation is that if the platform's algorithm is to find the optimal set of modules then this could result in a poor outcome, in the sense that there are price equilibria which provide arbitrarily low value for the user. We show that under a suitable version of the "bang-per-buck" algorithm for the knapsack problem, an $\varepsilon$-approximate equilibrium always exists, for any arbitrary $\varepsilon > 0$. Further, our first main result shows that with this algorithm any such equilibrium provides a constant approximation to the optimal value that the buyer could get under various constraints including (i) a budget constraint and (ii) a budget and a matroid constraint. Finally, we demonstrate that these efficient equilibria can be learned through decentralized price adjustments by module owners using no-regret learning algorithms.
title Equilibria and Learning in Modular Marketplaces
topic Computer Science and Game Theory
url https://arxiv.org/abs/2502.20346