AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking

Fuente: arXiv
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Main Authors: Rasch, Julian, Wilhalm, Matthias, Müller, Florian, Chiossi, Francesco
Format: Preprint
Published: 2025
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author Rasch, Julian
Wilhalm, Matthias
Müller, Florian
Chiossi, Francesco
author_facet Rasch, Julian
Wilhalm, Matthias
Müller, Florian
Chiossi, Francesco
contents With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting with virtual information to fulfill both tasks adequately. Accordingly, we as a community need a thorough understanding of the mutual influences of walking and interacting with digital information to design safe yet effective interactions. Thus, we systematically investigate the effects of different AR anchors (hand, head, torso) and task difficulties on user experience and performance. We engage participants (n=26) in a dual-task paradigm involving a visual working memory task while walking. We assess the impact of dual-tasking on both virtual and walking performance, and subjective evaluations of mental and physical load. Our results show that head-anchored AR content least affected walking while allowing for fast and accurate virtual task interaction, while hand-anchored content increased reaction times and workload.
format Preprint
id arxiv_https___arxiv_org_abs_2502_20944
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking
Rasch, Julian
Wilhalm, Matthias
Müller, Florian
Chiossi, Francesco
Human-Computer Interaction
With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting with virtual information to fulfill both tasks adequately. Accordingly, we as a community need a thorough understanding of the mutual influences of walking and interacting with digital information to design safe yet effective interactions. Thus, we systematically investigate the effects of different AR anchors (hand, head, torso) and task difficulties on user experience and performance. We engage participants (n=26) in a dual-task paradigm involving a visual working memory task while walking. We assess the impact of dual-tasking on both virtual and walking performance, and subjective evaluations of mental and physical load. Our results show that head-anchored AR content least affected walking while allowing for fast and accurate virtual task interaction, while hand-anchored content increased reaction times and workload.
title AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking
topic Human-Computer Interaction
url https://arxiv.org/abs/2502.20944