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| Main Authors: | , , , , , , , , , , |
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| Format: | Preprint |
| Published: |
2025
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2502.21256 |
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| _version_ | 1866912252506931200 |
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| author | Kovalev, Aleksandr Makarova, Anna Chizhov, Petr Antonov, Matvey Duplin, Gleb Lomtev, Vladislav Gostevskii, Viacheslav Bessonov, Vladimir Tsurkan, Andrey Korobok, Mikhail Timčenko, Aleksejs |
| author_facet | Kovalev, Aleksandr Makarova, Anna Chizhov, Petr Antonov, Matvey Duplin, Gleb Lomtev, Vladislav Gostevskii, Viacheslav Bessonov, Vladimir Tsurkan, Andrey Korobok, Mikhail Timčenko, Aleksejs |
| contents | We present a system for decoding hand movements using surface EMG signals. The interface provides real-time (25 Hz) reconstruction of finger joint angles across 20 degrees of freedom, designed for upper limb amputees. Our offline analysis shows 0.8 correlation between predicted and actual hand movements. The system functions as an integrated pipeline with three key components: (1) a VR-based data collection platform, (2) a transformer-based model for EMG-to-motion transformation, and (3) a real-time calibration and feedback module called ALVI Interface. Using eight sEMG sensors and a VR training environment, users can control their virtual hand down to finger joint movement precision, as demonstrated in our video: youtube link. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2502_21256 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | ALVI Interface: Towards Full Hand Motion Decoding for Amputees Using sEMG Kovalev, Aleksandr Makarova, Anna Chizhov, Petr Antonov, Matvey Duplin, Gleb Lomtev, Vladislav Gostevskii, Viacheslav Bessonov, Vladimir Tsurkan, Andrey Korobok, Mikhail Timčenko, Aleksejs Machine Learning Neurons and Cognition We present a system for decoding hand movements using surface EMG signals. The interface provides real-time (25 Hz) reconstruction of finger joint angles across 20 degrees of freedom, designed for upper limb amputees. Our offline analysis shows 0.8 correlation between predicted and actual hand movements. The system functions as an integrated pipeline with three key components: (1) a VR-based data collection platform, (2) a transformer-based model for EMG-to-motion transformation, and (3) a real-time calibration and feedback module called ALVI Interface. Using eight sEMG sensors and a VR training environment, users can control their virtual hand down to finger joint movement precision, as demonstrated in our video: youtube link. |
| title | ALVI Interface: Towards Full Hand Motion Decoding for Amputees Using sEMG |
| topic | Machine Learning Neurons and Cognition |
| url | https://arxiv.org/abs/2502.21256 |