Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setups

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Pfaff, Nicholas, Fu, Evelyn, Binagia, Jeremy, Isola, Phillip, Tedrake, Russ
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866913769063448576
author Pfaff, Nicholas
Fu, Evelyn
Binagia, Jeremy
Isola, Phillip
Tedrake, Russ
author_facet Pfaff, Nicholas
Fu, Evelyn
Binagia, Jeremy
Isola, Phillip
Tedrake, Russ
contents Simulating object dynamics from real-world perception shows great promise for digital twins and robotic manipulation but often demands labor-intensive measurements and expertise. We present a fully automated Real2Sim pipeline that generates simulation-ready assets for real-world objects through robotic interaction. Using only a robot's joint torque sensors and an external camera, the pipeline identifies visual geometry, collision geometry, and physical properties such as inertial parameters. Our approach introduces a general method for extracting high-quality, object-centric meshes from photometric reconstruction techniques (e.g., NeRF, Gaussian Splatting) by employing alpha-transparent training while explicitly distinguishing foreground occlusions from background subtraction. We validate the full pipeline through extensive experiments, demonstrating its effectiveness across diverse objects. By eliminating the need for manual intervention or environment modifications, our pipeline can be integrated directly into existing pick-and-place setups, enabling scalable and efficient dataset creation. Project page (with code and data): https://scalable-real2sim.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2503_00370
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setups
Pfaff, Nicholas
Fu, Evelyn
Binagia, Jeremy
Isola, Phillip
Tedrake, Russ
Robotics
Simulating object dynamics from real-world perception shows great promise for digital twins and robotic manipulation but often demands labor-intensive measurements and expertise. We present a fully automated Real2Sim pipeline that generates simulation-ready assets for real-world objects through robotic interaction. Using only a robot's joint torque sensors and an external camera, the pipeline identifies visual geometry, collision geometry, and physical properties such as inertial parameters. Our approach introduces a general method for extracting high-quality, object-centric meshes from photometric reconstruction techniques (e.g., NeRF, Gaussian Splatting) by employing alpha-transparent training while explicitly distinguishing foreground occlusions from background subtraction. We validate the full pipeline through extensive experiments, demonstrating its effectiveness across diverse objects. By eliminating the need for manual intervention or environment modifications, our pipeline can be integrated directly into existing pick-and-place setups, enabling scalable and efficient dataset creation. Project page (with code and data): https://scalable-real2sim.github.io/.
title Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setups
topic Robotics
url https://arxiv.org/abs/2503.00370