GenVDM: Generating Vector Displacement Maps From a Single Image
Fuente:
arXiv
Saved in:
| Main Authors: | Yang, Yuezhi, Chen, Qimin, Kim, Vladimir G., Chaudhuri, Siddhartha, Huang, Qixing, Chen, Zhiqin |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction
by: Chen, Qimin, et al.
Published: (2025)
by: Chen, Qimin, et al.
Published: (2025)
DECOLLAGE: 3D Detailization by Controllable, Localized, and Learned Geometry Enhancement
by: Chen, Qimin, et al.
Published: (2024)
by: Chen, Qimin, et al.
Published: (2024)
GenAnalysis: Joint Shape Analysis by Learning Man-Made Shape Generators with Deformation Regularizations
by: Yang, Yuezhi, et al.
Published: (2025)
by: Yang, Yuezhi, et al.
Published: (2025)
DAE-Net: Deforming Auto-Encoder for fine-grained shape co-segmentation
by: Chen, Zhiqin, et al.
Published: (2023)
by: Chen, Zhiqin, et al.
Published: (2023)
Residual Primitive Fitting of 3D Shapes with SuperFrusta
by: Ganeshan, Aditya, et al.
Published: (2025)
by: Ganeshan, Aditya, et al.
Published: (2025)
Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models
by: Liu, Zhibin, et al.
Published: (2024)
by: Liu, Zhibin, et al.
Published: (2024)
MG-Gen: Single Image to Motion Graphics Generation
by: Shirakawa, Takahiro, et al.
Published: (2025)
by: Shirakawa, Takahiro, et al.
Published: (2025)
GenLit: Reformulating Single-Image Relighting as Video Generation
by: Bharadwaj, Shrisha, et al.
Published: (2024)
by: Bharadwaj, Shrisha, et al.
Published: (2024)
Temporal Residual Jacobians For Rig-free Motion Transfer
by: Muralikrishnan, Sanjeev, et al.
Published: (2024)
by: Muralikrishnan, Sanjeev, et al.
Published: (2024)
Controllable Shape Modeling with Neural Generalized Cylinder
by: Zhu, Xiangyu, et al.
Published: (2024)
by: Zhu, Xiangyu, et al.
Published: (2024)
CoFie: Learning Compact Neural Surface Representations with Coordinate Fields
by: Jiang, Hanwen, et al.
Published: (2024)
by: Jiang, Hanwen, et al.
Published: (2024)
Learning to Infer Generative Template Programs for Visual Concepts
by: Jones, R. Kenny, et al.
Published: (2024)
by: Jones, R. Kenny, et al.
Published: (2024)
Neural Semantic Surface Maps
by: Morreale, Luca, et al.
Published: (2023)
by: Morreale, Luca, et al.
Published: (2023)
LiteGE: Lightweight Geodesic Embedding for Efficient Geodesics Computation and Non-Isometric Shape Correspondence
by: Adikusuma, Yohanes Yudhi, et al.
Published: (2025)
by: Adikusuma, Yohanes Yudhi, et al.
Published: (2025)
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
by: Chen, Yabo, et al.
Published: (2024)
by: Chen, Yabo, et al.
Published: (2024)
ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplar
by: Jambon, Clément, et al.
Published: (2024)
by: Jambon, Clément, et al.
Published: (2024)
AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
by: Huang, Yi-Hua, et al.
Published: (2026)
by: Huang, Yi-Hua, et al.
Published: (2026)
Layered Image Vectorization via Semantic Simplification
by: Wang, Zhenyu, et al.
Published: (2024)
by: Wang, Zhenyu, et al.
Published: (2024)
Style Customization of Text-to-Vector Generation with Image Diffusion Priors
by: Zhang, Peiying, et al.
Published: (2025)
by: Zhang, Peiying, et al.
Published: (2025)
Neural Appearance Modeling From Single Images
by: Idema, Jay, et al.
Published: (2024)
by: Idema, Jay, et al.
Published: (2024)
FabricGen: Microstructure-Aware Woven Fabric Generation
by: Tang, Yingjie, et al.
Published: (2026)
by: Tang, Yingjie, et al.
Published: (2026)
TelePhysics: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction
by: Zhang, Xin, et al.
Published: (2026)
by: Zhang, Xin, et al.
Published: (2026)
Hierarchical Vectorization for Portrait Images
by: Fu, Qian, et al.
Published: (2022)
by: Fu, Qian, et al.
Published: (2022)
GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis
by: Petrov, Dmitry, et al.
Published: (2024)
by: Petrov, Dmitry, et al.
Published: (2024)
StrokeFusion: Vector Sketch Generation via Joint Stroke-UDF Encoding and Latent Sequence Diffusion
by: Zhou, Jin, et al.
Published: (2025)
by: Zhou, Jin, et al.
Published: (2025)
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image
by: Guo, Chen, et al.
Published: (2025)
by: Guo, Chen, et al.
Published: (2025)
SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields
by: Kong, Youkang, et al.
Published: (2026)
by: Kong, Youkang, et al.
Published: (2026)
NIVeL: Neural Implicit Vector Layers for Text-to-Vector Generation
by: Thamizharasan, Vikas, et al.
Published: (2024)
by: Thamizharasan, Vikas, et al.
Published: (2024)
Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
by: Wu, Ronghuan, et al.
Published: (2024)
by: Wu, Ronghuan, et al.
Published: (2024)
ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
by: Yuan, Jinyan, et al.
Published: (2025)
by: Yuan, Jinyan, et al.
Published: (2025)
From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images
by: Yu, Fei, et al.
Published: (2025)
by: Yu, Fei, et al.
Published: (2025)
ComfyGen: Prompt-Adaptive Workflows for Text-to-Image Generation
by: Gal, Rinon, et al.
Published: (2024)
by: Gal, Rinon, et al.
Published: (2024)
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
by: Cai, Yuanhao, et al.
Published: (2024)
by: Cai, Yuanhao, et al.
Published: (2024)
Mesh Compression with Quantized Neural Displacement Fields
by: Pentapati, Sai Karthikey, et al.
Published: (2025)
by: Pentapati, Sai Karthikey, et al.
Published: (2025)
Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
by: Chen, Yun-Chun, et al.
Published: (2024)
by: Chen, Yun-Chun, et al.
Published: (2024)
DetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow
by: Deng, Ken, et al.
Published: (2024)
by: Deng, Ken, et al.
Published: (2024)
A Survey on Computational Solutions for Reconstructing Complete Objects by Reassembling Their Fractured Parts
by: Lu, Jiaxin, et al.
Published: (2024)
by: Lu, Jiaxin, et al.
Published: (2024)
Optimized 3D Point Labeling with Leaders Using the Beams Displacement Method
by: Wei, Zhiwei, et al.
Published: (2024)
by: Wei, Zhiwei, et al.
Published: (2024)
Text-to-Vector Generation with Neural Path Representation
by: Zhang, Peiying, et al.
Published: (2024)
by: Zhang, Peiying, et al.
Published: (2024)
VecFusion: Vector Font Generation with Diffusion
by: Thamizharasan, Vikas, et al.
Published: (2023)
by: Thamizharasan, Vikas, et al.
Published: (2023)
Similar Items
-
ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction
by: Chen, Qimin, et al.
Published: (2025) -
DECOLLAGE: 3D Detailization by Controllable, Localized, and Learned Geometry Enhancement
by: Chen, Qimin, et al.
Published: (2024) -
GenAnalysis: Joint Shape Analysis by Learning Man-Made Shape Generators with Deformation Regularizations
by: Yang, Yuezhi, et al.
Published: (2025) -
DAE-Net: Deforming Auto-Encoder for fine-grained shape co-segmentation
by: Chen, Zhiqin, et al.
Published: (2023) -
Residual Primitive Fitting of 3D Shapes with SuperFrusta
by: Ganeshan, Aditya, et al.
Published: (2025)