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Main Authors: Koo, Juil, Guerrero, Paul, Huang, Chun-Hao Paul, Ceylan, Duygu, Sung, Minhyuk
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.01107
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author Koo, Juil
Guerrero, Paul
Huang, Chun-Hao Paul
Ceylan, Duygu
Sung, Minhyuk
author_facet Koo, Juil
Guerrero, Paul
Huang, Chun-Hao Paul
Ceylan, Duygu
Sung, Minhyuk
contents Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising composition editing results in the image setting, but in the video setting, editing methods have focused on editing object's appearance and motion, or camera motion, and as a result, methods to edit object composition in videos are still missing. We propose \name as a method for editing 3D object compositions in videos of static scenes with camera motion. Our approach allows editing the 3D position of a 3D object across all frames of a video in a temporally consistent manner. This is achieved by lifting intermediate features of a generative model to a 3D reconstruction that is shared between all frames, editing the reconstruction, and projecting the features on the edited reconstruction back to each frame. To the best of our knowledge, this is the first generative approach to edit object compositions in videos. Our approach is simple and training-free, while outperforming state-of-the-art image editing baselines.
format Preprint
id arxiv_https___arxiv_org_abs_2503_01107
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors
Koo, Juil
Guerrero, Paul
Huang, Chun-Hao Paul
Ceylan, Duygu
Sung, Minhyuk
Computer Vision and Pattern Recognition
Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising composition editing results in the image setting, but in the video setting, editing methods have focused on editing object's appearance and motion, or camera motion, and as a result, methods to edit object composition in videos are still missing. We propose \name as a method for editing 3D object compositions in videos of static scenes with camera motion. Our approach allows editing the 3D position of a 3D object across all frames of a video in a temporally consistent manner. This is achieved by lifting intermediate features of a generative model to a 3D reconstruction that is shared between all frames, editing the reconstruction, and projecting the features on the edited reconstruction back to each frame. To the best of our knowledge, this is the first generative approach to edit object compositions in videos. Our approach is simple and training-free, while outperforming state-of-the-art image editing baselines.
title VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.01107