EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting

Fuente: arXiv
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Auteurs principaux: Wang, Suzhen, Chen, Weijie, Zhang, Wei, Zhao, Minda, Li, Lincheng, Zhang, Rongsheng, Hu, Zhipeng, Yu, Xin
Format: Preprint
Publié: 2025
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author Wang, Suzhen
Chen, Weijie
Zhang, Wei
Zhao, Minda
Li, Lincheng
Zhang, Rongsheng
Hu, Zhipeng
Yu, Xin
author_facet Wang, Suzhen
Chen, Weijie
Zhang, Wei
Zhao, Minda
Li, Lincheng
Zhang, Rongsheng
Hu, Zhipeng
Yu, Xin
contents Character customization, or 'face crafting,' is a vital feature in role-playing games (RPGs), enhancing player engagement by enabling the creation of personalized avatars. Existing automated methods often struggle with generalizability across diverse game engines due to their reliance on the intermediate constraints of specific image domain and typically support only one type of input, either text or image. To overcome these challenges, we introduce EasyCraft, an innovative end-to-end feedforward framework that automates character crafting by uniquely supporting both text and image inputs. Our approach employs a translator capable of converting facial images of any style into crafting parameters. We first establish a unified feature distribution in the translator's image encoder through self-supervised learning on a large-scale dataset, enabling photos of any style to be embedded into a unified feature representation. Subsequently, we map this unified feature distribution to crafting parameters specific to a game engine, a process that can be easily adapted to most game engines and thus enhances EasyCraft's generalizability. By integrating text-to-image techniques with our translator, EasyCraft also facilitates precise, text-based character crafting. EasyCraft's ability to integrate diverse inputs significantly enhances the versatility and accuracy of avatar creation. Extensive experiments on two RPG games demonstrate the effectiveness of our method, achieving state-of-the-art results and facilitating adaptability across various avatar engines.
format Preprint
id arxiv_https___arxiv_org_abs_2503_01158
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting
Wang, Suzhen
Chen, Weijie
Zhang, Wei
Zhao, Minda
Li, Lincheng
Zhang, Rongsheng
Hu, Zhipeng
Yu, Xin
Computer Vision and Pattern Recognition
Character customization, or 'face crafting,' is a vital feature in role-playing games (RPGs), enhancing player engagement by enabling the creation of personalized avatars. Existing automated methods often struggle with generalizability across diverse game engines due to their reliance on the intermediate constraints of specific image domain and typically support only one type of input, either text or image. To overcome these challenges, we introduce EasyCraft, an innovative end-to-end feedforward framework that automates character crafting by uniquely supporting both text and image inputs. Our approach employs a translator capable of converting facial images of any style into crafting parameters. We first establish a unified feature distribution in the translator's image encoder through self-supervised learning on a large-scale dataset, enabling photos of any style to be embedded into a unified feature representation. Subsequently, we map this unified feature distribution to crafting parameters specific to a game engine, a process that can be easily adapted to most game engines and thus enhances EasyCraft's generalizability. By integrating text-to-image techniques with our translator, EasyCraft also facilitates precise, text-based character crafting. EasyCraft's ability to integrate diverse inputs significantly enhances the versatility and accuracy of avatar creation. Extensive experiments on two RPG games demonstrate the effectiveness of our method, achieving state-of-the-art results and facilitating adaptability across various avatar engines.
title EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.01158