Few-shot Sim2Real Based on High Fidelity Rendering with Force Feedback Teleoperation

Fuente: arXiv
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Autori principali: Zou, Yanwen, Huang, Junda, Liang, Boyuan, Guo, Honghao, Liu, Zhengyang, Ma, Xin, Zhou, Jianshu, Tomizuka, Masayoshi
Natura: Preprint
Pubblicazione: 2025
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author Zou, Yanwen
Huang, Junda
Liang, Boyuan
Guo, Honghao
Liu, Zhengyang
Ma, Xin
Zhou, Jianshu
Tomizuka, Masayoshi
author_facet Zou, Yanwen
Huang, Junda
Liang, Boyuan
Guo, Honghao
Liu, Zhengyang
Ma, Xin
Zhou, Jianshu
Tomizuka, Masayoshi
contents Teleoperation offers a promising approach to robotic data collection and human-robot interaction. However, existing teleoperation methods for data collection are still limited by efficiency constraints in time and space, and the pipeline for simulation-based data collection remains unclear. The problem is how to enhance task performance while minimizing reliance on real-world data. To address this challenge, we propose a teleoperation pipeline for collecting robotic manipulation data in simulation and training a few-shot sim-to-real visual-motor policy. Force feedback devices are integrated into the teleoperation system to provide precise end-effector gripping force feedback. Experiments across various manipulation tasks demonstrate that force feedback significantly improves both success rates and execution efficiency, particularly in simulation. Furthermore, experiments with different levels of visual rendering quality reveal that enhanced visual realism in simulation substantially boosts task performance while reducing the need for real-world data.
format Preprint
id arxiv_https___arxiv_org_abs_2503_01301
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Few-shot Sim2Real Based on High Fidelity Rendering with Force Feedback Teleoperation
Zou, Yanwen
Huang, Junda
Liang, Boyuan
Guo, Honghao
Liu, Zhengyang
Ma, Xin
Zhou, Jianshu
Tomizuka, Masayoshi
Robotics
Teleoperation offers a promising approach to robotic data collection and human-robot interaction. However, existing teleoperation methods for data collection are still limited by efficiency constraints in time and space, and the pipeline for simulation-based data collection remains unclear. The problem is how to enhance task performance while minimizing reliance on real-world data. To address this challenge, we propose a teleoperation pipeline for collecting robotic manipulation data in simulation and training a few-shot sim-to-real visual-motor policy. Force feedback devices are integrated into the teleoperation system to provide precise end-effector gripping force feedback. Experiments across various manipulation tasks demonstrate that force feedback significantly improves both success rates and execution efficiency, particularly in simulation. Furthermore, experiments with different levels of visual rendering quality reveal that enhanced visual realism in simulation substantially boosts task performance while reducing the need for real-world data.
title Few-shot Sim2Real Based on High Fidelity Rendering with Force Feedback Teleoperation
topic Robotics
url https://arxiv.org/abs/2503.01301