MuBlE: MuJoCo and Blender simulation Environment and Benchmark for Task Planning in Robot Manipulation

Fuente: arXiv
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Main Authors: Nazarczuk, Michal, Stepanova, Karla, Behrens, Jan Kristof, Hoffmann, Matej, Mikolajczyk, Krystian
Format: Preprint
Published: 2025
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_version_ 1866912258620129280
author Nazarczuk, Michal
Stepanova, Karla
Behrens, Jan Kristof
Hoffmann, Matej
Mikolajczyk, Krystian
author_facet Nazarczuk, Michal
Stepanova, Karla
Behrens, Jan Kristof
Hoffmann, Matej
Mikolajczyk, Krystian
contents Current embodied reasoning agents struggle to plan for long-horizon tasks that require to physically interact with the world to obtain the necessary information (e.g. 'sort the objects from lightest to heaviest'). The improvement of the capabilities of such an agent is highly dependent on the availability of relevant training environments. In order to facilitate the development of such systems, we introduce a novel simulation environment (built on top of robosuite) that makes use of the MuJoCo physics engine and high-quality renderer Blender to provide realistic visual observations that are also accurate to the physical state of the scene. It is the first simulator focusing on long-horizon robot manipulation tasks preserving accurate physics modeling. MuBlE can generate mutlimodal data for training and enable design of closed-loop methods through environment interaction on two levels: visual - action loop, and control - physics loop. Together with the simulator, we propose SHOP-VRB2, a new benchmark composed of 10 classes of multi-step reasoning scenarios that require simultaneous visual and physical measurements.
format Preprint
id arxiv_https___arxiv_org_abs_2503_02834
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MuBlE: MuJoCo and Blender simulation Environment and Benchmark for Task Planning in Robot Manipulation
Nazarczuk, Michal
Stepanova, Karla
Behrens, Jan Kristof
Hoffmann, Matej
Mikolajczyk, Krystian
Robotics
Current embodied reasoning agents struggle to plan for long-horizon tasks that require to physically interact with the world to obtain the necessary information (e.g. 'sort the objects from lightest to heaviest'). The improvement of the capabilities of such an agent is highly dependent on the availability of relevant training environments. In order to facilitate the development of such systems, we introduce a novel simulation environment (built on top of robosuite) that makes use of the MuJoCo physics engine and high-quality renderer Blender to provide realistic visual observations that are also accurate to the physical state of the scene. It is the first simulator focusing on long-horizon robot manipulation tasks preserving accurate physics modeling. MuBlE can generate mutlimodal data for training and enable design of closed-loop methods through environment interaction on two levels: visual - action loop, and control - physics loop. Together with the simulator, we propose SHOP-VRB2, a new benchmark composed of 10 classes of multi-step reasoning scenarios that require simultaneous visual and physical measurements.
title MuBlE: MuJoCo and Blender simulation Environment and Benchmark for Task Planning in Robot Manipulation
topic Robotics
url https://arxiv.org/abs/2503.02834