Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splatting

Fuente: arXiv
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Autori principali: Yang, Shuojue, Wu, Zijian, Hong, Mingxuan, Li, Qian, Shen, Daiyun, Salcudean, Septimiu E., Jin, Yueming
Natura: Preprint
Pubblicazione: 2025
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author Yang, Shuojue
Wu, Zijian
Hong, Mingxuan
Li, Qian
Shen, Daiyun
Salcudean, Septimiu E.
Jin, Yueming
author_facet Yang, Shuojue
Wu, Zijian
Hong, Mingxuan
Li, Qian
Shen, Daiyun
Salcudean, Septimiu E.
Jin, Yueming
contents Real2Sim is becoming increasingly important with the rapid development of surgical artificial intelligence (AI) and autonomy. In this work, we propose a novel Real2Sim methodology, Instrument-Splatting, that leverages 3D Gaussian Splatting to provide fully controllable 3D reconstruction of surgical instruments from monocular surgical videos. To maintain both high visual fidelity and manipulability, we introduce a geometry pre-training to bind Gaussian point clouds on part mesh with accurate geometric priors and define a forward kinematics to control the Gaussians as flexible as real instruments. Afterward, to handle unposed videos, we design a novel instrument pose tracking method leveraging semantics-embedded Gaussians to robustly refine per-frame instrument poses and joint states in a render-and-compare manner, which allows our instrument Gaussian to accurately learn textures and reach photorealistic rendering. We validated our method on 2 publicly released surgical videos and 4 videos collected on ex vivo tissues and green screens. Quantitative and qualitative evaluations demonstrate the effectiveness and superiority of the proposed method.
format Preprint
id arxiv_https___arxiv_org_abs_2503_04082
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splatting
Yang, Shuojue
Wu, Zijian
Hong, Mingxuan
Li, Qian
Shen, Daiyun
Salcudean, Septimiu E.
Jin, Yueming
Computer Vision and Pattern Recognition
Robotics
Real2Sim is becoming increasingly important with the rapid development of surgical artificial intelligence (AI) and autonomy. In this work, we propose a novel Real2Sim methodology, Instrument-Splatting, that leverages 3D Gaussian Splatting to provide fully controllable 3D reconstruction of surgical instruments from monocular surgical videos. To maintain both high visual fidelity and manipulability, we introduce a geometry pre-training to bind Gaussian point clouds on part mesh with accurate geometric priors and define a forward kinematics to control the Gaussians as flexible as real instruments. Afterward, to handle unposed videos, we design a novel instrument pose tracking method leveraging semantics-embedded Gaussians to robustly refine per-frame instrument poses and joint states in a render-and-compare manner, which allows our instrument Gaussian to accurately learn textures and reach photorealistic rendering. We validated our method on 2 publicly released surgical videos and 4 videos collected on ex vivo tissues and green screens. Quantitative and qualitative evaluations demonstrate the effectiveness and superiority of the proposed method.
title Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splatting
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2503.04082