Eggly: Designing Mobile Augmented Reality Neurofeedback Training Games for Children with Autism Spectrum Disorder

Fuente: arXiv
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Autores principales: Lyu, Yue, An, Pengcheng, Xiao, Yage, Zhang, Zibo Selena, Zhang, Huan, Katsuragawa, Keiko, Zhao, Jian
Formato: Preprint
Publicado: 2025
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author Lyu, Yue
An, Pengcheng
Xiao, Yage
Zhang, Zibo Selena
Zhang, Huan
Katsuragawa, Keiko
Zhao, Jian
author_facet Lyu, Yue
An, Pengcheng
Xiao, Yage
Zhang, Zibo Selena
Zhang, Huan
Katsuragawa, Keiko
Zhao, Jian
contents Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder that affects how children communicate and relate to other people and the world around them. Emerging studies have shown that neurofeedback training (NFT) games are an effective and playful intervention to enhance social and attentional capabilities for autistic children. However, NFT is primarily available in a clinical setting that is hard to scale. Also, the intervention demands deliberately-designed gamified feedback with fun and enjoyment, where little knowledge has been acquired in the HCI community. Through a ten-month iterative design process with four domain experts, we developed Eggly, a mobile NFT game based on a consumer-grade EEG headband and a tablet. Eggly uses novel augmented reality (AR) techniques to offer engagement and personalization, enhancing their training experience. We conducted two field studies (a single-session study and a three-week multi-session study) with a total of five autistic children to assess Eggly in practice at a special education center. Both quantitative and qualitative results indicate the effectiveness of the approach as well as contribute to the design knowledge of creating mobile AR NFT games.
format Preprint
id arxiv_https___arxiv_org_abs_2503_04984
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Eggly: Designing Mobile Augmented Reality Neurofeedback Training Games for Children with Autism Spectrum Disorder
Lyu, Yue
An, Pengcheng
Xiao, Yage
Zhang, Zibo Selena
Zhang, Huan
Katsuragawa, Keiko
Zhao, Jian
Human-Computer Interaction
J.4
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder that affects how children communicate and relate to other people and the world around them. Emerging studies have shown that neurofeedback training (NFT) games are an effective and playful intervention to enhance social and attentional capabilities for autistic children. However, NFT is primarily available in a clinical setting that is hard to scale. Also, the intervention demands deliberately-designed gamified feedback with fun and enjoyment, where little knowledge has been acquired in the HCI community. Through a ten-month iterative design process with four domain experts, we developed Eggly, a mobile NFT game based on a consumer-grade EEG headband and a tablet. Eggly uses novel augmented reality (AR) techniques to offer engagement and personalization, enhancing their training experience. We conducted two field studies (a single-session study and a three-week multi-session study) with a total of five autistic children to assess Eggly in practice at a special education center. Both quantitative and qualitative results indicate the effectiveness of the approach as well as contribute to the design knowledge of creating mobile AR NFT games.
title Eggly: Designing Mobile Augmented Reality Neurofeedback Training Games for Children with Autism Spectrum Disorder
topic Human-Computer Interaction
J.4
url https://arxiv.org/abs/2503.04984