Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions

Fuente: arXiv
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Main Authors: Liu, Mufan, Yang, Qi, Zhao, Miaoran, Huang, He, Yang, Le, Li, Zhu, Xu, Yiling
Format: Preprint
Published: 2025
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author Liu, Mufan
Yang, Qi
Zhao, Miaoran
Huang, He
Yang, Le
Li, Zhu
Xu, Yiling
author_facet Liu, Mufan
Yang, Qi
Zhao, Miaoran
Huang, He
Yang, Le
Li, Zhu
Xu, Yiling
contents Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions. In practice, multi-resolution typically relies on retraining or multi-branch designs, and structured pruning failed to provide a permutation-invariant progressive transmission order. Motivated by the explicit structure and efficiency of Gaussian splatting, we propose D2GV-AR, a deformable 2D Gaussian video representation that enables \emph{arbitrary-scale} rendering and \emph{any-ratio} progressive coding within a single model. We partition each video into fixed-length Groups of Pictures and represent each group with a canonical set of 2D Gaussian primitives, whose temporal evolution is modeled by a neural ordinary differential equation. During training and rendering, we apply scale-aware grouping according to Nyquist sampling theorem to form a nested hierarchy across resolutions. Once trained, primitives can be pruned via a D-optimal subset objective to enable any-ratio progressive coding. Extensive experiments show that D2GV-AR renders at over 250 FPS while matching or surpassing recent INR baselines, enabling multiscale continuous rate--quality adaptation.
format Preprint
id arxiv_https___arxiv_org_abs_2503_05600
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions
Liu, Mufan
Yang, Qi
Zhao, Miaoran
Huang, He
Yang, Le
Li, Zhu
Xu, Yiling
Computer Vision and Pattern Recognition
Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions. In practice, multi-resolution typically relies on retraining or multi-branch designs, and structured pruning failed to provide a permutation-invariant progressive transmission order. Motivated by the explicit structure and efficiency of Gaussian splatting, we propose D2GV-AR, a deformable 2D Gaussian video representation that enables \emph{arbitrary-scale} rendering and \emph{any-ratio} progressive coding within a single model. We partition each video into fixed-length Groups of Pictures and represent each group with a canonical set of 2D Gaussian primitives, whose temporal evolution is modeled by a neural ordinary differential equation. During training and rendering, we apply scale-aware grouping according to Nyquist sampling theorem to form a nested hierarchy across resolutions. Once trained, primitives can be pruned via a D-optimal subset objective to enable any-ratio progressive coding. Extensive experiments show that D2GV-AR renders at over 250 FPS while matching or surpassing recent INR baselines, enabling multiscale continuous rate--quality adaptation.
title Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.05600