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Main Authors: Wang, Xiyuan, Cao, Yi-Fan, Xiong, Junjie, Chen, Sizhe, Li, Wenxuan, Zhang, Junjie, Li, Quan
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2503.06098
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author Wang, Xiyuan
Cao, Yi-Fan
Xiong, Junjie
Chen, Sizhe
Li, Wenxuan
Zhang, Junjie
Li, Quan
author_facet Wang, Xiyuan
Cao, Yi-Fan
Xiong, Junjie
Chen, Sizhe
Li, Wenxuan
Zhang, Junjie
Li, Quan
contents Indexical storytelling is gaining popularity in video games, where the narrative unfolds through fragmented clues. This approach fosters player-generated content and discussion, as story interpreters piece together the overarching narrative from these scattered elements. However, the fragmented and non-linear nature of the clues makes systematic categorization and interpretation challenging, potentially hindering efficient story reconstruction and creative engagement. To address these challenges, we first proposed a hierarchical taxonomy to categorize narrative clues, informed by a formative study. Using this taxonomy, we designed ClueCart, a creativity support tool aimed at enhancing creators' ability to organize story clues and facilitate intricate story interpretation. We evaluated ClueCart through a between-subjects study (N=40), using Miro as a baseline. The results showed that ClueCart significantly improved creators' efficiency in organizing and retrieving clues, thereby better supporting their creative processes. Additionally, we offer design insights for future studies focused on player-centric narrative analysis.
format Preprint
id arxiv_https___arxiv_org_abs_2503_06098
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ClueCart: Supporting Game Story Interpretation and Narrative Inference from Fragmented Clues
Wang, Xiyuan
Cao, Yi-Fan
Xiong, Junjie
Chen, Sizhe
Li, Wenxuan
Zhang, Junjie
Li, Quan
Human-Computer Interaction
Indexical storytelling is gaining popularity in video games, where the narrative unfolds through fragmented clues. This approach fosters player-generated content and discussion, as story interpreters piece together the overarching narrative from these scattered elements. However, the fragmented and non-linear nature of the clues makes systematic categorization and interpretation challenging, potentially hindering efficient story reconstruction and creative engagement. To address these challenges, we first proposed a hierarchical taxonomy to categorize narrative clues, informed by a formative study. Using this taxonomy, we designed ClueCart, a creativity support tool aimed at enhancing creators' ability to organize story clues and facilitate intricate story interpretation. We evaluated ClueCart through a between-subjects study (N=40), using Miro as a baseline. The results showed that ClueCart significantly improved creators' efficiency in organizing and retrieving clues, thereby better supporting their creative processes. Additionally, we offer design insights for future studies focused on player-centric narrative analysis.
title ClueCart: Supporting Game Story Interpretation and Narrative Inference from Fragmented Clues
topic Human-Computer Interaction
url https://arxiv.org/abs/2503.06098