Multimodal Generation of Animatable 3D Human Models with AvatarForge

Fuente: arXiv
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Autores principales: Liu, Xinhang, Tai, Yu-Wing, Tang, Chi-Keung
Formato: Preprint
Publicado: 2025
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author Liu, Xinhang
Tai, Yu-Wing
Tang, Chi-Keung
author_facet Liu, Xinhang
Tai, Yu-Wing
Tang, Chi-Keung
contents We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle with high-quality, customizable human avatars due to the complexity and diversity of human body shapes, poses, exacerbated by the scarcity of high-quality data. Additionally, animating these avatars remains a significant challenge for existing methods. AvatarForge overcomes these limitations by combining LLM-based commonsense reasoning with off-the-shelf 3D human generators, enabling fine-grained control over body and facial details. Unlike diffusion models which often rely on pre-trained datasets lacking precise control over individual human features, AvatarForge offers a more flexible approach, bringing humans into the iterative design and modeling loop, with its auto-verification system allowing for continuous refinement of the generated avatars, and thus promoting high accuracy and customization. Our evaluations show that AvatarForge outperforms state-of-the-art methods in both text- and image-to-avatar generation, making it a versatile tool for artistic creation and animation.
format Preprint
id arxiv_https___arxiv_org_abs_2503_08165
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Multimodal Generation of Animatable 3D Human Models with AvatarForge
Liu, Xinhang
Tai, Yu-Wing
Tang, Chi-Keung
Computer Vision and Pattern Recognition
We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle with high-quality, customizable human avatars due to the complexity and diversity of human body shapes, poses, exacerbated by the scarcity of high-quality data. Additionally, animating these avatars remains a significant challenge for existing methods. AvatarForge overcomes these limitations by combining LLM-based commonsense reasoning with off-the-shelf 3D human generators, enabling fine-grained control over body and facial details. Unlike diffusion models which often rely on pre-trained datasets lacking precise control over individual human features, AvatarForge offers a more flexible approach, bringing humans into the iterative design and modeling loop, with its auto-verification system allowing for continuous refinement of the generated avatars, and thus promoting high accuracy and customization. Our evaluations show that AvatarForge outperforms state-of-the-art methods in both text- and image-to-avatar generation, making it a versatile tool for artistic creation and animation.
title Multimodal Generation of Animatable 3D Human Models with AvatarForge
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.08165