A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles

Fuente: arXiv
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Main Authors: Yang, Weiyi, Liu, Xiaolu, He, Lei, Du, Yonghao, Chen, Yingwu
Format: Preprint
Published: 2025
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author Yang, Weiyi
Liu, Xiaolu
He, Lei
Du, Yonghao
Chen, Yingwu
author_facet Yang, Weiyi
Liu, Xiaolu
He, Lei
Du, Yonghao
Chen, Yingwu
contents In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for effectively addressing scalability and reliability issues. The previous studies have primarily focused on centralized clustering problems with a single objective. However, this paper investigates the distributed clustering problem that simultaneously optimizes two objectives: the cooperative capacity and management overhead of cluster formation, under dynamic network conditions. Specifically, the clustering problem is formulated within a coalition formation game framework to achieve both low computational complexity and automated decision-making in cluster formation. Additionally, we propose a distributed clustering algorithm (DCA) that incorporates three innovative operations for forming/breaking coalition, facilitating collaborative decision-making among individual intelligent vehicles. The convergence of the DCA is proven to result in a Nash stable partition, and extensive simulations demonstrate its superior performance compared to existing state-of-the-art approaches for coalition formation.
format Preprint
id arxiv_https___arxiv_org_abs_2503_08416
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles
Yang, Weiyi
Liu, Xiaolu
He, Lei
Du, Yonghao
Chen, Yingwu
Computer Science and Game Theory
In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for effectively addressing scalability and reliability issues. The previous studies have primarily focused on centralized clustering problems with a single objective. However, this paper investigates the distributed clustering problem that simultaneously optimizes two objectives: the cooperative capacity and management overhead of cluster formation, under dynamic network conditions. Specifically, the clustering problem is formulated within a coalition formation game framework to achieve both low computational complexity and automated decision-making in cluster formation. Additionally, we propose a distributed clustering algorithm (DCA) that incorporates three innovative operations for forming/breaking coalition, facilitating collaborative decision-making among individual intelligent vehicles. The convergence of the DCA is proven to result in a Nash stable partition, and extensive simulations demonstrate its superior performance compared to existing state-of-the-art approaches for coalition formation.
title A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles
topic Computer Science and Game Theory
url https://arxiv.org/abs/2503.08416