Better Together: Unified Motion Capture and 3D Avatar Reconstruction

Fuente: arXiv
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Main Authors: Moreau, Arthur, Brahimi, Mohammed, Shaw, Richard, Papaioannou, Athanasios, Tanay, Thomas, Zhang, Zhensong, Pérez-Pellitero, Eduardo
Format: Preprint
Published: 2025
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author Moreau, Arthur
Brahimi, Mohammed
Shaw, Richard
Papaioannou, Athanasios
Tanay, Thomas
Zhang, Zhensong
Pérez-Pellitero, Eduardo
author_facet Moreau, Arthur
Brahimi, Mohammed
Shaw, Richard
Papaioannou, Athanasios
Tanay, Thomas
Zhang, Zhensong
Pérez-Pellitero, Eduardo
contents We present Better Together, a method that simultaneously solves the human pose estimation problem while reconstructing a photorealistic 3D human avatar from multi-view videos. While prior art usually solves these problems separately, we argue that joint optimization of skeletal motion with a 3D renderable body model brings synergistic effects, i.e. yields more precise motion capture and improved visual quality of real-time rendering of avatars. To achieve this, we introduce a novel animatable avatar with 3D Gaussians rigged on a personalized mesh and propose to optimize the motion sequence with time-dependent MLPs that provide accurate and temporally consistent pose estimates. We first evaluate our method on highly challenging yoga poses and demonstrate state-of-the-art accuracy on multi-view human pose estimation, reducing error by 35% on body joints and 45% on hand joints compared to keypoint-based methods. At the same time, our method significantly boosts the visual quality of animatable avatars (+2dB PSNR on novel view synthesis) on diverse challenging subjects.
format Preprint
id arxiv_https___arxiv_org_abs_2503_09293
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Better Together: Unified Motion Capture and 3D Avatar Reconstruction
Moreau, Arthur
Brahimi, Mohammed
Shaw, Richard
Papaioannou, Athanasios
Tanay, Thomas
Zhang, Zhensong
Pérez-Pellitero, Eduardo
Computer Vision and Pattern Recognition
We present Better Together, a method that simultaneously solves the human pose estimation problem while reconstructing a photorealistic 3D human avatar from multi-view videos. While prior art usually solves these problems separately, we argue that joint optimization of skeletal motion with a 3D renderable body model brings synergistic effects, i.e. yields more precise motion capture and improved visual quality of real-time rendering of avatars. To achieve this, we introduce a novel animatable avatar with 3D Gaussians rigged on a personalized mesh and propose to optimize the motion sequence with time-dependent MLPs that provide accurate and temporally consistent pose estimates. We first evaluate our method on highly challenging yoga poses and demonstrate state-of-the-art accuracy on multi-view human pose estimation, reducing error by 35% on body joints and 45% on hand joints compared to keypoint-based methods. At the same time, our method significantly boosts the visual quality of animatable avatars (+2dB PSNR on novel view synthesis) on diverse challenging subjects.
title Better Together: Unified Motion Capture and 3D Avatar Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.09293