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Main Authors: Qiu, Xiaowen, Wang, Yian, Cai, Jiting, Chen, Zhehuan, Lin, Chunru, Wang, Tsun-Hsuan, Gan, Chuang
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2503.09871
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author Qiu, Xiaowen
Wang, Yian
Cai, Jiting
Chen, Zhehuan
Lin, Chunru
Wang, Tsun-Hsuan
Gan, Chuang
author_facet Qiu, Xiaowen
Wang, Yian
Cai, Jiting
Chen, Zhehuan
Lin, Chunru
Wang, Tsun-Hsuan
Gan, Chuang
contents Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these approaches are largely limited to simple tasks with well-defined rewards, such as pick-and-place. This limitation arises because LLMs struggle to interpret complex scenes compressed into text or code due to their restricted input modality, while VLM-based rewards, though better at visual perception, remain limited by their less expressive output modality. To address these challenges, we leverage the imagination capability of general-purpose video generation models. Given an initial simulation frame and a textual task description, the video generation model produces a video demonstrating task completion with correct semantics. We then extract rich supervisory signals from the generated video, including 6D object pose sequences, 2D segmentations, and estimated depth, to facilitate task learning in simulation. Our approach significantly improves supervision quality for complex embodied tasks, enabling large-scale training in simulators.
format Preprint
id arxiv_https___arxiv_org_abs_2503_09871
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle LuciBot: Automated Robot Policy Learning from Generated Videos
Qiu, Xiaowen
Wang, Yian
Cai, Jiting
Chen, Zhehuan
Lin, Chunru
Wang, Tsun-Hsuan
Gan, Chuang
Computer Vision and Pattern Recognition
Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these approaches are largely limited to simple tasks with well-defined rewards, such as pick-and-place. This limitation arises because LLMs struggle to interpret complex scenes compressed into text or code due to their restricted input modality, while VLM-based rewards, though better at visual perception, remain limited by their less expressive output modality. To address these challenges, we leverage the imagination capability of general-purpose video generation models. Given an initial simulation frame and a textual task description, the video generation model produces a video demonstrating task completion with correct semantics. We then extract rich supervisory signals from the generated video, including 6D object pose sequences, 2D segmentations, and estimated depth, to facilitate task learning in simulation. Our approach significantly improves supervision quality for complex embodied tasks, enabling large-scale training in simulators.
title LuciBot: Automated Robot Policy Learning from Generated Videos
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2503.09871